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        15&#xD;
			
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      <unlocks>
        <chassis>
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      <tracks>
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        </wheel>
      </wheels>
      <drivingWheels>WD_L0 WD_L8</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <soundPC>/vehicles/tanks_pc/treads/treads_0</soundPC>
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      <rotationIsAroundCenter>true</rotationIsAroundCenter>
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              _90mm_canon_DCA_30_CA&#xD;
						
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          </models>
          <hitTester>
            <collisionModel>vehicles/french/F34_ARL_V39/collision/Gun_02.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              20&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>20</gun>
          </armor>
          <shotDispersionRadius>0.37</shotDispersionRadius>
          <reloadTime>5</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.08</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <aimingTime>1.7</aimingTime>
          <pitchLimits>-30 10</pitchLimits>
          <turretYawLimits>-7 7</turretYawLimits>
          <emblemSlots>
            <insigniaOnGun>
              <rayStart>-0.000001 -0.0254808 1.85351</rayStart>
              <rayEnd>-0.045767 -0.0329758 1.85351</rayEnd>
              <rayUp>0.075 0.075 0.000000</rayUp>
              <size>0.356</size>
              <hideIfDamaged>false</hideIfDamaged>
            </insigniaOnGun>
          </emblemSlots>
          <animateEmblemSlots>true</animateEmblemSlots>
        </_75mm_Long_44_AC>
        <_90mm_canon_DCA_30_CA>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_04</blitzPartName>
            <bbox>
              <min>-0.227728 -1.025754 -0.176431</min>
              <max>0.205970 3.186411 0.171880</max>
            </bbox>
            <points>
              <normal>-0.155395 -1.851043 -1.335029</normal>
            </points>
          </blitz>
          <maxAmmo>100</maxAmmo>
          <unlocks>
            <gun>
              _105mm_AC_mle_1930S&#xD;
						
              <cost>9300</cost>
            </gun>
            <vehicle>
              AMX_AC_Mle1946&#xD;
						
              <cost>58500</cost>
            </vehicle>
          </unlocks>
          <models>
            <undamaged>vehicles/french/F34_ARL_V39/normal/lod0/Gun_04.model</undamaged>
            <destroyed>vehicles/french/F34_ARL_V39/normal/lod0/Gun_04.model</destroyed>
            <exploded>vehicles/french/F34_ARL_V39/normal/lod0/Gun_04.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/french/F34_ARL_V39/collision/Gun_04.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              20&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>30</gun>
          </armor>
          <shotDispersionRadius>0.36</shotDispersionRadius>
          <reloadTime>7.1</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.08</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <aimingTime>1.7</aimingTime>
          <pitchLimits>-18 6</pitchLimits>
          <turretYawLimits>-7 7</turretYawLimits>
          <emblemSlots>
            <insigniaOnGun>
              <rayStart>-0.00110319 -0.0249874 2.19971</rayStart>
              <rayEnd>-0.058035 -0.0219768 2.19909</rayEnd>
              <rayUp>0.088 0.078 0.000000</rayUp>
              <size>0.651</size>
              <hideIfDamaged>false</hideIfDamaged>
            </insigniaOnGun>
          </emblemSlots>
          <animateEmblemSlots>true</animateEmblemSlots>
          <camouflage>
            <tiling>1.12 1.12 0.000000 0.000000</tiling>
          </camouflage>
        </_90mm_canon_DCA_30_CA>
        <_105mm_AC_mle_1930S>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_03</blitzPartName>
            <bbox>
              <min>-0.221658 -1.025754 -0.174479</min>
              <max>0.205970 4.340014 0.171880</max>
            </bbox>
            <points>
              <normal>-0.159528 -1.840547 -1.338906</normal>
            </points>
          </blitz>
          <maxAmmo>80</maxAmmo>
          <models>
            <undamaged>vehicles/french/F34_ARL_V39/normal/lod0/Gun_03.model</undamaged>
            <destroyed>vehicles/french/F34_ARL_V39/normal/lod0/Gun_03.model</destroyed>
            <exploded>vehicles/french/F34_ARL_V39/normal/lod0/Gun_03.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/french/F34_ARL_V39/collision/Gun_03.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              20&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>40</gun>
          </armor>
          <shotDispersionRadius>0.36</shotDispersionRadius>
          <reloadTime>9.6</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>4</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <aimingTime>2.1</aimingTime>
          <pitchLimits>-18 6</pitchLimits>
          <turretYawLimits>-7 7</turretYawLimits>
          <emblemSlots>
            <insigniaOnGun>
              <rayStart>0.000032 -0.00264343 3.10293</rayStart>
              <rayEnd>-0.0311937 0.0444619 3.10276</rayEnd>
              <rayUp>0.084 0.082 1</rayUp>
              <size>0.651</size>
              <hideIfDamaged>false</hideIfDamaged>
            </insigniaOnGun>
          </emblemSlots>
          <animateEmblemSlots>true</animateEmblemSlots>
          <camouflage>
            <tiling>1.18 1.18 0.000000 0.000000</tiling>
          </camouflage>
        </_105mm_AC_mle_1930S>
      </guns>
      <emblemSlots/>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
      <turretRotatorSoundManual/>
      <turretRotatorSoundGear/>
      <yawLimits>-7 7</yawLimits>
    </Turret_1_ARL_V39>
  </turrets0>
  <engines>
    <Renault_T12>
      shared&#xD;
		
      <unlocks>
        <engine>
          Renault_T14&#xD;
				
          <cost>1950</cost>
        </engine>
      </unlocks>
    </Renault_T12>
    <Renault_T14>shared</Renault_T14>
  </engines>
  <fuelTanks>
    <Heavy>shared</Heavy>
  </fuelTanks>
  <radios>
    <ER_55>shared</ER_55>
  </radios>
</root>