<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<root>
  <blitz>
    <smallIconPath>~res:/Gfx/UI/BattleScreenHUD/SmallTankIcons/usa-Hellcat</smallIconPath>
    <bigIconPath>~res:/Gfx/UI/BigTankIcons/usa-Hellcat</bigIconPath>
    <blitzModelPath>Tanks/USA/M18_Hellcat.sc2</blitzModelPath>
    <engineSoundPC>tanks/pc/engine/usa/mt</engineSoundPC>
    <engineSoundNPC>tanks/npc/engine/usa/mt</engineSoundNPC>
    <smokeEffectPath>FX/smoke_tank_type_black_new_4.sc2</smokeEffectPath>
    <fireEffectPathAlive>FX/SmokeFire_tank_movement_new.sc2</fireEffectPathAlive>
    <fireEffectPathDead>FX/Fire_and_Smoke.sc2</fireEffectPathDead>
    <collisionMesh>CollisionMeshes/usa-M18_Hellcat.sc2</collisionMesh>
    <exclusionMask>Camouflages/usa/CamouflageMasks/M18_Hellcat_CM.tex</exclusionMask>
  </blitz>
  <crew>
    <commander/>
    <gunner/>
    <driver/>
    <radioman/>
    <loader/>
  </crew>
  <speedLimits>
    <forward>65</forward>
    <backward>15</backward>
  </speedLimits>
  <invisibility>&#xD;
		</invisibility>
  <repairCost>8.15</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <optDevicePreset>defaultPreset</optDevicePreset>
  <enrichmentBoost>1.4815</enrichmentBoost>
  <effects>
    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>mediumFlaming</flaming>
    <collision/>
  </effects>
  <camouflage>
    <priceFactor>1.2</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/american/A41_M18_Hellcat/M18_Hellcat_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>usa_star</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.82</alpha>
  </emblems>
  <horns>
    <priceFactor>1</priceFactor>
    <distanceFactor>1</distanceFactor>
    <volumeFactor>1</volumeFactor>
  </horns>
  <hull>
    <blitz>
      <averageThickness>
        <turret_01>17.425564</turret_01>
        <turret_02>21.346973</turret_02>
      </averageThickness>
      <blitzPartName>hull</blitzPartName>
      <bbox>
        <min>-1.411770 -2.704247 -0.528888</min>
        <max>1.411770 2.466257 0.742453</max>
      </bbox>
      <points>
        <normal>-0.000001 -0.000002 -0.898313</normal>
      </points>
    </blitz>
    <models>
      <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Hull.model</destroyed>
      <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.24 36.00 0.40 1.00 0.05 0.32</pitchParams>
      <rollParams>1.00 0.24 36.00 0.40 1.00 0.05 0.32</rollParams>
      <sensitivityToImpulse>0.32</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2 HP_Track_Exhaus_3 HP_Track_Exhaus_4</nodes>
      <rates>5.0 10.0 25.0</rates>
    </exhaust>
    <turretPositions>
      <turret>0.000000 0.568529 -0.039203</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>13</armor_1>
      <armor_2>13</armor_2>
      <armor_3>13</armor_3>
      <armor_4>13</armor_4>
      <armor_5>13</armor_5>
      <armor_6>13</armor_6>
      <armor_7>7.9</armor_7>
      <armor_8>7.9</armor_8>
      <armor_9>4.8</armor_9>
      <armor_10>4.8</armor_10>
      <armor_11>0</armor_11>
      <armor_12>
        13&#xD;
			
        <vehicleDamageFactor>0.0</vehicleDamageFactor>
      </armor_12>
      <armor_13>7.9</armor_13>
      <driver>
        0&#xD;
			
        <vehicleDamageFactor>1.0</vehicleDamageFactor>
      </driver>
      <radioman_1>
        0&#xD;
			
        <vehicleDamageFactor>1.0</vehicleDamageFactor>
      </radioman_1>
      <turretRotator>
        0&#xD;
			
        <vehicleDamageFactor>1.0</vehicleDamageFactor>
      </turretRotator>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>8800</weight>
    <maxHealth>576</maxHealth>
    <ammoBayHealth>
      <maxHealth>180</maxHealth>
      <maxRegenHealth>120</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>0.00098493 0.246609 2.58354</rayStart>
        <rayEnd>0.00098493 0.021455 2.25293</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.26</size>
        <hideIfDamaged>false</hideIfDamaged>
      </clan>
      <inscription>
        <rayStart>0.714613 0.656411 1.93453</rayStart>
        <rayEnd>0.714613 0.299663 1.75362</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.7</size>
        <hideIfDamaged>false</hideIfDamaged>
      </inscription>
    </emblemSlots>
  </hull>
  <chassis>
    <Chassis_M18_Hellcat>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.391231 -2.580604 -0.006878</min>
          <max>1.391231 2.448090 1.136020</max>
        </bbox>
        <points>
          <normal>0.000000 0.000000 0.000001</normal>
        </points>
        <soundPC>tanks/pc/treads/mt</soundPC>
        <soundNPC>tanks/npc/treads/mt</soundNPC>
      </blitz>
      <userString>#usa_vehicles:Chassis_M18_Hellcat</userString>
      <description>#usa_vehicles:Chassis_M18_Hellcat_descr</description>
      <tags/>
      <level>5</level>
      <price>0</price>
      <unlocks>
        <chassis>
          Chassis_M18_Hellcat_2&#xD;
				
          <cost>6020</cost>
        </chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>usa_01</textureSet>
        <size>0.44 0.42</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-1.25</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.369056</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R5</name>
          <radius>0.336887</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.369056</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L5</name>
          <radius>0.336887</radius>
        </wheel>
        <group>
          <isLeft>false</isLeft>
          <template>WD_R</template>
          <radius>0.141277</radius>
          <startIndex>1</startIndex>
          <count>4</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.35093</radius>
          <startIndex>0</startIndex>
          <count>5</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>WD_L</template>
          <radius>0.141277</radius>
          <startIndex>1</startIndex>
          <count>4</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.35093</radius>
          <startIndex>0</startIndex>
          <count>5</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L5</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>20</leftTrack>
        <rightTrack>20</rightTrack>
      </armor>
      <topRightCarryingPoint>1.20734 1.5503</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>4000</weight>
      <maxLoad>21800</maxLoad>
      <terrainResistance>1.1 1.4 1.65</terrainResistance>
      <brakeForce>39500</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>30</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.2</vehicleMovement>
        <vehicleRotation>0.2</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>110</maxHealth>
      <maxRegenHealth>85</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_M18_Hellcat>
    <Chassis_M18_Hellcat_2>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.391231 -2.580604 -0.006878</min>
          <max>1.391231 2.448090 1.136020</max>
        </bbox>
        <points>
          <normal>0.000000 0.000000 0.000001</normal>
        </points>
        <soundPC>tanks/pc/treads/mt</soundPC>
        <soundNPC>tanks/npc/treads/mt</soundNPC>
      </blitz>
      <userString>#usa_vehicles:Chassis_M18_Hellcat_2</userString>
      <description>#usa_vehicles:Chassis_M18_Hellcat_2t_descr</description>
      <tags/>
      <level>6</level>
      <price>0</price>
      <models>
        <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>usa_01</textureSet>
        <size>0.44 0.42</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-1.25</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.369056</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R5</name>
          <radius>0.336887</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.369056</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L5</name>
          <radius>0.336887</radius>
        </wheel>
        <group>
          <isLeft>false</isLeft>
          <template>WD_R</template>
          <radius>0.141277</radius>
          <startIndex>1</startIndex>
          <count>4</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.35093</radius>
          <startIndex>0</startIndex>
          <count>5</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>WD_L</template>
          <radius>0.141277</radius>
          <startIndex>1</startIndex>
          <count>4</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.35093</radius>
          <startIndex>0</startIndex>
          <count>5</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L5</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>20</leftTrack>
        <rightTrack>20</rightTrack>
      </armor>
      <topRightCarryingPoint>1.20734 1.5503</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>4000</weight>
      <maxLoad>21800</maxLoad>
      <terrainResistance>1 1.2 1.55</terrainResistance>
      <brakeForce>39500</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>30</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.18</vehicleMovement>
        <vehicleRotation>0.18</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>120</maxHealth>
      <maxRegenHealth>90</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_M18_Hellcat_2>
  </chassis>
  <turrets0>
    <Turret_1_M18_Hellcat>
      <blitz>
        <blitzPartName>turret_01</blitzPartName>
        <bbox>
          <min>-1.079550 -1.750303 -0.377919</min>
          <max>1.079550 1.060907 0.714768</max>
        </bbox>
        <points>
          <normal>0.000000 0.040199 -1.469355</normal>
        </points>
      </blitz>
      <userString>#usa_vehicles:Turret_1_M18_Hellcat</userString>
      <description>#usa_vehicles:Turret_1_M18_Hellcat_descr</description>
      <tags/>
      <level>5</level>
      <price>0</price>
      <models>
        <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Turret_01.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>0.000000 0.415364 0.848406</gunPosition>
      <armor>
        <armor_1>25</armor_1>
        <armor_2>19</armor_2>
        <armor_3>13</armor_3>
        <armor_4>13</armor_4>
        <armor_5>25</armor_5>
        <armor_6>19</armor_6>
        <armor_7>7.9</armor_7>
        <armor_8>4.8</armor_8>
        <armor_9>0</armor_9>
        <commander>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </commander>
        <gunner_1>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </gunner_1>
        <loader_1>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </loader_1>
        <radio>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </radio>
        <ammoBay>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </ammoBay>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>2300</weight>
      <maxHealth>144</maxHealth>
      <rotationSpeed>16</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>120</maxHealth>
        <maxRegenHealth>60</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>240</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>80</maxHealth>
        <maxRegenHealth>40</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_75mm_AT_Gun_M7_L50>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
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          <blitz>
            <blitzPartName>gun_01</blitzPartName>
            <bbox>
              <min>-0.351211 -1.053114 -0.323274</min>
              <max>0.273136 2.381590 0.217429</max>
            </bbox>
            <points>
              <normal>-0.000000 -0.806411 -1.883891</normal>
            </points>
          </blitz>
          <maxAmmo>45</maxAmmo>
          <unlocks>
            <gun>
              _76mm_AT_Gun_M1A1&#xD;
						
              <cost>5430</cost>
            </gun>
          </unlocks>
          <models>
            <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_01.model</destroyed>
            <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_01.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Gun_01.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              75&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              44&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              19&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              13&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-20 7 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.41</shotDispersionRadius>
          <reloadTime>7.15</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.18</turretRotation>
            <afterShot>4</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <pitchLimits>-20 10</pitchLimits>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-180 180</turretYawLimits>
        </_75mm_AT_Gun_M7_L50>
        <_76mm_AT_Gun_M1A1>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
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          <blitz>
            <blitzPartName>gun_02</blitzPartName>
            <bbox>
              <min>-0.351211 -1.053114 -0.323274</min>
              <max>0.273136 3.061179 0.217429</max>
            </bbox>
            <points>
              <normal>-0.000000 -0.806408 -1.883891</normal>
            </points>
          </blitz>
          <maxAmmo>45</maxAmmo>
          <unlocks>
            <gun>
              _76mm_AT_Gun_M1A2&#xD;
						
              <cost>6840</cost>
            </gun>
          </unlocks>
          <models>
            <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_02.model</undamaged>
            <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_02.model</destroyed>
            <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_02.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Gun_02.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              75&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              44&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              19&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              13&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-20 6 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.39</shotDispersionRadius>
          <reloadTime>6.08</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.18</turretRotation>
            <afterShot>4</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <pitchLimits>-20 10</pitchLimits>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-180 180</turretYawLimits>
        </_76mm_AT_Gun_M1A1>
        <_76mm_AT_Gun_M1A2>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
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					&#xD;
					&#xD;
					&#xD;
					&#xD;
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					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_03</blitzPartName>
            <bbox>
              <min>-0.351211 -1.053114 -0.323274</min>
              <max>0.273136 3.357980 0.217429</max>
            </bbox>
            <points>
              <normal>-0.000000 -0.806184 -1.883891</normal>
            </points>
          </blitz>
          <maxAmmo>45</maxAmmo>
          <unlocks>
            <turret>
              Turret_2_M18_Hellcat&#xD;
						
              <cost>5430</cost>
            </turret>
          </unlocks>
          <models>
            <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_03.model</undamaged>
            <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_03.model</destroyed>
            <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_03.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Gun_03.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              75&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              44&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              19&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              13&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-20 6 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.35</shotDispersionRadius>
          <reloadTime>5.54</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.18</turretRotation>
            <afterShot>3.5</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <pitchLimits>-20 10</pitchLimits>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-180 180</turretYawLimits>
        </_76mm_AT_Gun_M1A2>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>-1.15183 0.375575 0.114853</rayStart>
          <rayEnd>-0.785638 0.238049 0.0312714</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.22</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <player>
          <rayStart>1.15183 0.375575 0.114853</rayStart>
          <rayEnd>0.785638 0.238049 0.0312714</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.22</size>
          <hideIfDamaged>true</hideIfDamaged>
        </player>
      </emblemSlots>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_1_M18_Hellcat>
    <Turret_2_M18_Hellcat>
      <blitz>
        <blitzPartName>turret_02</blitzPartName>
        <bbox>
          <min>-1.053494 -1.934192 -0.377919</min>
          <max>1.053454 1.149512 0.726354</max>
        </bbox>
        <points>
          <normal>-0.000000 0.037735 -1.468529</normal>
        </points>
      </blitz>
      <userString>#usa_vehicles:Turret_2_M18_Hellcat</userString>
      <description>#usa_vehicles:Turret_2_M18_Hellcat_descr</description>
      <tags/>
      <level>6</level>
      <price>0</price>
      <unlocks>
        <gun>
          _90mm_AT_Gun_M3&#xD;
				
          <cost>16520</cost>
        </gun>
      </unlocks>
      <models>
        <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Turret_02.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>0.000000 0.32909 0.898848</gunPosition>
      <armor>
        <armor_1>76</armor_1>
        <armor_2>31</armor_2>
        <armor_3>31</armor_3>
        <armor_4>13</armor_4>
        <armor_5>31</armor_5>
        <armor_6>44</armor_6>
        <armor_7>25</armor_7>
        <armor_8>19.5</armor_8>
        <armor_9>4.8</armor_9>
        <armor_10>0</armor_10>
        <commander>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </commander>
        <gunner_1>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </gunner_1>
        <loader_1>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </loader_1>
        <radio>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </radio>
        <ammoBay>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </ammoBay>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_6</primaryArmor>
      <weight>4500</weight>
      <maxHealth>224</maxHealth>
      <rotationSpeed>16</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>120</maxHealth>
        <maxRegenHealth>60</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>240</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>80</maxHealth>
        <maxRegenHealth>40</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <invisibilityFactor>0.994</invisibilityFactor>
      <guns>
        <_75mm_AT_Gun_M7_L50>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_04</blitzPartName>
            <bbox>
              <min>-0.682360 -1.103557 -0.323054</min>
              <max>0.680160 2.300750 0.339532</max>
            </bbox>
            <points>
              <normal>-0.000000 -0.857110 -1.792363</normal>
            </points>
          </blitz>
          <maxAmmo>45</maxAmmo>
          <models>
            <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_04.model</undamaged>
            <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_04.model</destroyed>
            <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_04.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Gun_04.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              75&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              44&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              19&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              13&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-20 3 25</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.41</shotDispersionRadius>
          <pitchLimits>-20 10</pitchLimits>
          <reloadTime>6.96</reloadTime>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-180 180</turretYawLimits>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>4</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
        </_75mm_AT_Gun_M7_L50>
        <_76mm_AT_Gun_M1A1>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_05</blitzPartName>
            <bbox>
              <min>-0.681260 -1.207836 -0.282067</min>
              <max>0.681260 3.089417 0.339496</max>
            </bbox>
            <points>
              <normal>0.000000 -0.861157 -1.792361</normal>
            </points>
          </blitz>
          <maxAmmo>45</maxAmmo>
          <models>
            <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_05.model</undamaged>
            <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_05.model</destroyed>
            <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_05.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Gun_05.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              75&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              44&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              19&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              13&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-20 0.000000 20</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.39</shotDispersionRadius>
          <pitchLimits>-20 10</pitchLimits>
          <reloadTime>5.9</reloadTime>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-180 180</turretYawLimits>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>4</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
        </_76mm_AT_Gun_M1A1>
        <_76mm_AT_Gun_M1A2>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_06</blitzPartName>
            <bbox>
              <min>-0.681260 -1.207836 -0.282067</min>
              <max>0.681260 3.419554 0.339496</max>
            </bbox>
            <points>
              <normal>0.000000 -0.855928 -1.792361</normal>
            </points>
          </blitz>
          <maxAmmo>45</maxAmmo>
          <models>
            <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_06.model</undamaged>
            <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_06.model</destroyed>
            <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_06.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Gun_06.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              75&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              44&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              19&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              13&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-20 0.000000 20</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.35</shotDispersionRadius>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>3.5</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <pitchLimits>-20 10</pitchLimits>
          <reloadTime>5.36</reloadTime>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-180 180</turretYawLimits>
        </_76mm_AT_Gun_M1A2>
        <_90mm_AT_Gun_M3>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_07</blitzPartName>
            <bbox>
              <min>-0.681260 -1.110454 -0.282067</min>
              <max>0.681260 3.970257 0.339496</max>
            </bbox>
            <points>
              <normal>0.000000 -0.859646 -1.792361</normal>
            </points>
          </blitz>
          <maxAmmo>30</maxAmmo>
          <unlocks>
            <vehicle>
              T25_2&#xD;
						
              <cost>49970</cost>
            </vehicle>
          </unlocks>
          <models>
            <undamaged>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_07.model</undamaged>
            <destroyed>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_07.model</destroyed>
            <exploded>vehicles/american/A41_M18_Hellcat/normal/lod0/Gun_07.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A41_M18_Hellcat/collision/Gun_07.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              75&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              44&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              19&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              13&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <gun>30</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-20 0.000000 20</back>
          </extraPitchLimits>
          <reloadTime>8.5</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.16</turretRotation>
            <afterShot>4</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <pitchLimits>-20 10</pitchLimits>
          <shotDispersionRadius>0.35</shotDispersionRadius>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-180 180</turretYawLimits>
        </_90mm_AT_Gun_M3>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>-1.06917 0.354352 0.256843</rayStart>
          <rayEnd>-0.840726 0.299665 0.207639</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.3</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <player>
          <rayStart>1.06917 0.354352 0.256843</rayStart>
          <rayEnd>0.840726 0.299665 0.207639</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.3</size>
          <hideIfDamaged>true</hideIfDamaged>
        </player>
      </emblemSlots>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_2_M18_Hellcat>
  </turrets0>
  <engines>
    <Wright_Continental_R-975EC2>
      shared&#xD;
		
      <unlocks>
        <engine>
          Wright_Continental_R-975C1&#xD;
				
          <cost>1620</cost>
        </engine>
      </unlocks>
    </Wright_Continental_R-975EC2>
    <Wright_Continental_R-975C1>
      shared&#xD;
		
      <unlocks>
        <engine>
          Wright_Continental_R-975C4&#xD;
				
          <cost>2250</cost>
        </engine>
      </unlocks>
    </Wright_Continental_R-975C1>
    <Wright_Continental_R-975C4>shared</Wright_Continental_R-975C4>
  </engines>
  <fuelTanks>
    <Heavy>shared</Heavy>
  </fuelTanks>
  <radios>
    <SCR_510>shared</SCR_510>
  </radios>
</root>