<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<root>
  <blitz>
    <smallIconPath>~res:/Gfx/UI/BattleScreenHUD/SmallTankIcons/usa-M60</smallIconPath>
    <bigIconPath>~res:/Gfx/UI/BigTankIcons/usa-M60</bigIconPath>
    <blitzModelPath>Tanks/USA/M60.sc2</blitzModelPath>
    <engineSoundPC>tanks/pc/engine/usa/mt</engineSoundPC>
    <engineSoundNPC>tanks/npc/engine/usa/mt</engineSoundNPC>
    <smokeEffectPath>FX/smoke_tank_type_black_new_2.sc2</smokeEffectPath>
    <fireEffectPathAlive>FX/SmokeFire_tank_movement_new.sc2</fireEffectPathAlive>
    <fireEffectPathDead>FX/Fire_and_Smoke.sc2</fireEffectPathDead>
    <collisionMesh>CollisionMeshes/usa-M60.sc2</collisionMesh>
    <customEffects/>
  </blitz>
  <crew>
    <commander/>
    <gunner/>
    <driver/>
    <loader>radioman</loader>
  </crew>
  <isUnlocked>true</isUnlocked>
  <speedLimits>
    <forward>48</forward>
    <backward>20</backward>
  </speedLimits>
  <invisibility>&#xD;
		</invisibility>
  <repairCost>5.20</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <optDevicePreset>defaultPreset</optDevicePreset>
  <enrichmentBoost>0.0000</enrichmentBoost>
  <effects>
    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>largeFlaming</flaming>
    <collision/>
    <damagedStateGroup/>
  </effects>
  <camouflage>
    <priceFactor>2.0</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/american/A92_M60/M60_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>usa_star</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.92</alpha>
  </emblems>
  <horns>
    <priceFactor>1</priceFactor>
    <distanceFactor>1</distanceFactor>
    <volumeFactor>1</volumeFactor>
  </horns>
  <hull>
    <blitz>
      <averageThickness>
        <turret_01>126.775208</turret_01>
      </averageThickness>
      <blitzPartName>hull</blitzPartName>
      <bbox>
        <min>-1.235649 -3.327533 -0.798051</min>
        <max>1.257832 3.449953 0.728913</max>
      </bbox>
      <points>
        <normal>-0.026624 -0.009128 -1.234978</normal>
      </points>
    </blitz>
    <models>
      <undamaged>vehicles/american/A92_M60/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/american/A92_M60/normal/lod0/Hull.model</destroyed>
      <exploded>vehicles/american/A92_M60/normal/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.26 38.00 0.34 1.00 0.04 0.27</pitchParams>
      <rollParams>1.00 0.26 38.00 0.34 1.00 0.04 0.27</rollParams>
      <sensitivityToImpulse>0.3</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_diesel.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>5.0 10.0 25.0</rates>
    </exhaust>
    <turretPositions>
      <turret>0.000000 0.501 0.583625</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/american/A92_M60/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>93.2</armor_1>
      <armor_2>73.7</armor_2>
      <armor_3>63.5</armor_3>
      <armor_4>25.4</armor_4>
      <armor_5>105</armor_5>
      <armor_6>143</armor_6>
      <armor_7>85.1</armor_7>
      <armor_8>40.6</armor_8>
      <armor_9>73.7</armor_9>
      <armor_10>35.8</armor_10>
      <armor_11>63.5</armor_11>
      <armor_12>19.1</armor_12>
      <armor_13>30.5</armor_13>
      <armor_14>12.7</armor_14>
      <armor_15>0</armor_15>
      <armor_16>40.6</armor_16>
    </armor>
    <primaryArmor>armor_1 armor_2 armor_4</primaryArmor>
    <weight>24593</weight>
    <maxHealth>1520</maxHealth>
    <ammoBayHealth>
      <maxHealth>260</maxHealth>
      <maxRegenHealth>180</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>0.0124516 0.261698 3.18794</rayStart>
        <rayEnd>0.0124517 -0.101665 3.02072</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.32</size>
        <hideIfDamaged>false</hideIfDamaged>
      </clan>
    </emblemSlots>
  </hull>
  <chassis>
    <Chassis_M60>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.810476 -3.237894 0.000000</min>
          <max>1.810476 3.342479 1.503115</max>
        </bbox>
        <points>
          <normal>0.002564 -0.020305 -0.002626</normal>
        </points>
        <soundPC>tanks/pc/treads/mt</soundPC>
        <soundNPC>tanks/npc/treads/mt</soundNPC>
      </blitz>
      <userString>#usa_vehicles:Chassis_M60</userString>
      <tags/>
      <level>10</level>
      <price>0</price>
      <notInShop>true</notInShop>
      <models>
        <undamaged>vehicles/american/A92_M60/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A92_M60/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A92_M60/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <decalGroup>trace</decalGroup>
        <decalTexture>trace</decalTexture>
        <size>0.5 0.72</size>
        <bufferPrefs>largeTank</bufferPrefs>
        <textureSet>usa_01</textureSet>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.62</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.356553</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L4</name>
          <radius>0.354522</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.356553</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R4</name>
          <radius>0.354522</radius>
        </wheel>
        <group>
          <isLeft>true</isLeft>
          <template>WD_L</template>
          <radius>0.181472</radius>
          <startIndex>1</startIndex>
          <count>3</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.356553</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>WD_R</template>
          <radius>0.181472</radius>
          <startIndex>1</startIndex>
          <count>3</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.356553</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>largeTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_2</sound>
      <hullPosition>0.000000 1.235 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/american/A92_M60/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>20</leftTrack>
        <rightTrack>20</rightTrack>
      </armor>
      <topRightCarryingPoint>1.45781 2.05668</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>8000</weight>
      <maxLoad>49500</maxLoad>
      <terrainResistance>0.7 0.8 1.2</terrainResistance>
      <brakeForce>46500</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>50</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.1</vehicleMovement>
        <vehicleRotation>0.1</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>250</maxHealth>
      <maxRegenHealth>190</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_M60>
  </chassis>
  <turrets0>
    <Turret_1_M60>
      <blitz>
        <blitzPartName>turret_01</blitzPartName>
        <bbox>
          <min>-1.251029 -2.132162 -0.292592</min>
          <max>1.252706 1.312692 1.163325</max>
        </bbox>
        <points>
          <normal>-0.002395 -0.559147 -1.734338</normal>
        </points>
      </blitz>
      <userString>#usa_vehicles:Turret_1_M60</userString>
      <tags/>
      <level>10</level>
      <price>0</price>
      <notInShop>true</notInShop>
      <models>
        <undamaged>vehicles/american/A92_M60/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/american/A92_M60/normal/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/american/A92_M60/normal/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/american/A92_M60/collision/Turret_01.model</collisionModel>
      </hitTester>
      <gunPosition>0.000000 0.4183 0.9085</gunPosition>
      <armor>
        <armor_1>177.8</armor_1>
        <armor_2>177.8</armor_2>
        <armor_3>76.2</armor_3>
        <armor_4>50.8</armor_4>
        <armor_5>114.3</armor_5>
        <armor_6>23.6</armor_6>
        <armor_7>50.8</armor_7>
        <armor_8>76.2</armor_8>
        <armor_9>50.8</armor_9>
        <armor_10>114.3</armor_10>
        <armor_11>76.2</armor_11>
        <armor_12>
          25.4&#xD;
				
          <vehicleDamageFactor>0.0</vehicleDamageFactor>
        </armor_12>
        <armor_13>23.6</armor_13>
        <armor_14>0</armor_14>
        <armor_15>76.2</armor_15>
        <armor_16>114.3</armor_16>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>8400</weight>
      <maxHealth>380</maxHealth>
      <rotationSpeed>42</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>170</maxHealth>
        <maxRegenHealth>85</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>270</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>120</maxHealth>
        <maxRegenHealth>60</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <emblemSlots>
        <player>
          <rayStart>-1.28434 0.38846 0.445142</rayStart>
          <rayEnd>-0.929567 0.250436 0.322337</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>true</hideIfDamaged>
        </player>
        <player>
          <rayStart>1.28434 0.38846 0.445142</rayStart>
          <rayEnd>0.929567 0.250436 0.322337</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>-1.37466 0.379177 -0.427652</rayStart>
          <rayEnd>-1.00642 0.223897 -0.444458</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.92</size>
          <hideIfDamaged>false</hideIfDamaged>
        </inscription>
        <inscription>
          <rayStart>1.37466 0.379177 -0.427652</rayStart>
          <rayEnd>1.00642 0.223897 -0.444458</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.92</size>
          <hideIfDamaged>false</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <guns>
        <_105mm_Gun_M68_1>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_01</blitzPartName>
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              <max>0.525587 4.193766 0.448884</max>
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            <points>
              <normal>0.000000 -1.425766 -2.157642</normal>
            </points>
          </blitz>
          <maxAmmo>57</maxAmmo>
          <pitchLimits>-20 10</pitchLimits>
          <models>
            <undamaged>vehicles/american/A92_M60/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/american/A92_M60/normal/lod0/Gun_01.model</destroyed>
            <exploded>vehicles/american/A92_M60/normal/lod0/Gun_01.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A92_M60/collision/Gun_01.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              114.3&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              76.2&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              114.3&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              0&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <gun>45</gun>
          </armor>
          <extraPitchLimits>
            <back>-19 1 30</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.35</shotDispersionRadius>
          <reloadTime>7.7</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>3.5</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <aimingTime>1.8</aimingTime>
          <turretYawLimits>-180 180</turretYawLimits>
          <emblemSlots/>
        </_105mm_Gun_M68_1>
      </guns>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
      <yawLimits>-180 180</yawLimits>
    </Turret_1_M60>
  </turrets0>
  <engines>
    <Continental_AVDS-1790-2>shared</Continental_AVDS-1790-2>
  </engines>
  <fuelTanks>
    <Large>shared</Large>
  </fuelTanks>
  <radios>
    <AN-VRC-12>shared</AN-VRC-12>
  </radios>
</root>