<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<root>
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    <smallIconPath>~res:/Gfx/UI/BattleScreenHUD/SmallTankIcons/usa-T57_58</smallIconPath>
    <bigIconPath>~res:/Gfx/UI/BigTankIcons/usa-T57_58</bigIconPath>
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    <engineSoundPC>tanks/pc/engine/usa/ht</engineSoundPC>
    <engineSoundNPC>tanks/npc/engine/usa/ht</engineSoundNPC>
    <smokeEffectPath>FX/smoke_tank_type_black_new.sc2</smokeEffectPath>
    <fireEffectPathAlive>FX/SmokeFire_tank_movement_new.sc2</fireEffectPathAlive>
    <fireEffectPathDead>FX/Fire_and_Smoke.sc2</fireEffectPathDead>
    <collisionMesh>CollisionMeshes/usa-T57_58.sc2</collisionMesh>
    <customEffects/>
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  <crew>
    <commander>radioman</commander>
    <gunner/>
    <driver/>
    <loader/>
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    <backward>12</backward>
  </speedLimits>
  <invisibility>&#xD;
		</invisibility>
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  <crewXpFactor>1.0</crewXpFactor>
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    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>largeFlaming</flaming>
    <collision/>
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    <priceFactor>2.0</priceFactor>
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    <default>usa_star</default>
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    <priceFactor>1</priceFactor>
    <distanceFactor>1</distanceFactor>
    <volumeFactor>1</volumeFactor>
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      <destroyed>vehicles/american/A67_T57_58/normal/lod0/Hull.model</destroyed>
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    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1</nodes>
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    </exhaust>
    <turretPositions>
      <turret>0.000000 0.509812 0.547348</turret>
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    <hitTester>
      <collisionModel>vehicles/american/A67_T57_58/collision/Hull.model</collisionModel>
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    <armor>
      <armor_1>127</armor_1>
      <armor_2>114.3</armor_2>
      <armor_3>50.8</armor_3>
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      <armor_5>25.4</armor_5>
      <armor_6>31.8</armor_6>
      <armor_7>44.5</armor_7>
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      <armor_11>25.4</armor_11>
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    </armor>
    <primaryArmor>armor_12 armor_3 armor_4</primaryArmor>
    <weight>24463</weight>
    <maxHealth>1600</maxHealth>
    <ammoBayHealth>
      <maxHealth>260</maxHealth>
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    <emblemSlots>
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        <hideIfDamaged>true</hideIfDamaged>
      </inscription>
    </emblemSlots>
  </hull>
  <chassis>
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        <blitzPartName>chassis</blitzPartName>
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        <soundPC>tanks/pc/treads/ht</soundPC>
        <soundNPC>tanks/npc/treads/ht</soundNPC>
      </blitz>
      <userString>#usa_vehicles:Chassis_T57_58</userString>
      <tags/>
      <level>10</level>
      <price>0</price>
      <notInShop>true</notInShop>
      <models>
        <undamaged>vehicles/american/A67_T57_58/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A67_T57_58/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A67_T57_58/normal/lod0/Chassis.model</exploded>
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      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>largeTank</bufferPrefs>
        <textureSet>usa_01</textureSet>
        <size>0.4 0.8</size>
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      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
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      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
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        <wheel>
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        <wheel>
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        <group>
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        <group>
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        <group>
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        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L7</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>largeTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_3</sound>
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      <hitTester>
        <collisionModel>vehicles/american/A67_T57_58/collision/Chassis.model</collisionModel>
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      <armor>
        <leftTrack>20</leftTrack>
        <rightTrack>20</rightTrack>
      </armor>
      <topRightCarryingPoint>1.45 2.18324</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
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      <maxLoad>58000</maxLoad>
      <terrainResistance>1.2 1.3 2.4</terrainResistance>
      <brakeForce>54000</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>30</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.2</vehicleMovement>
        <vehicleRotation>0.2</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
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      <maxRegenHealth>190</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_T57_58>
  </chassis>
  <turrets0>
    <Turret_1_T57_58>
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        <blitzPartName>turret_01</blitzPartName>
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      <tags/>
      <level>10</level>
      <price>0</price>
      <notInShop>true</notInShop>
      <models>
        <undamaged>vehicles/american/A67_T57_58/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/american/A67_T57_58/normal/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/american/A67_T57_58/normal/lod0/Turret_01.model</exploded>
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      <hitTester>
        <collisionModel>vehicles/american/A67_T57_58/collision/Turret_01.model</collisionModel>
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      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>14500</weight>
      <maxHealth>400</maxHealth>
      <rotationSpeed>36</rotationSpeed>
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        <maxHealth>170</maxHealth>
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      <circularVisionRadius>250</circularVisionRadius>
      <surveyingDeviceHealth>
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      <guns>
        <_120mm_Gun_T179>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_01</blitzPartName>
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            </points>
          </blitz>
          <maxAmmo>36</maxAmmo>
          <pitchLimits>-12 8</pitchLimits>
          <models>
            <undamaged>vehicles/american/A67_T57_58/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/american/A67_T57_58/normal/lod0/Gun_01.model</destroyed>
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          <hitTester>
            <collisionModel>vehicles/american/A67_T57_58/collision/Gun_01.model</collisionModel>
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          <armor>
            <armor_1>203</armor_1>
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          <clip>
            <count>3</count>
            <rate>24</rate>
          </clip>
          <shotDispersionRadius>0.34</shotDispersionRadius>
          <reloadTime>23</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.08</turretRotation>
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            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <aimingTime>1.7</aimingTime>
          <extraPitchLimits>
            <back>-10 7 30</back>
          </extraPitchLimits>
          <turretYawLimits>-180 180</turretYawLimits>
        </_120mm_Gun_T179>
      </guns>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
      <yawLimits>-180 180</yawLimits>
    </Turret_1_T57_58>
  </turrets0>
  <engines>
    <Continental_AV_1790_5C>shared</Continental_AV_1790_5C>
  </engines>
  <fuelTanks>
    <Large>shared</Large>
  </fuelTanks>
  <radios>
    <AN_VRC-3>shared</AN_VRC-3>
  </radios>
</root>