<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<root>
  <blitz>
    <smallIconPath>~res:/Gfx/UI/BattleScreenHUD/SmallTankIcons/usa-T29</smallIconPath>
    <bigIconPath>~res:/Gfx/UI/BigTankIcons/usa-T29</bigIconPath>
    <blitzModelPath>Tanks/USA/T29.sc2</blitzModelPath>
    <engineSoundPC>tanks/pc/engine/usa/ht</engineSoundPC>
    <engineSoundNPC>tanks/npc/engine/usa/ht</engineSoundNPC>
    <smokeEffectPath>FX/smoke_tank_type_black_new_2.sc2</smokeEffectPath>
    <fireEffectPathAlive>FX/SmokeFire_tank_movement_new.sc2</fireEffectPathAlive>
    <fireEffectPathDead>FX/Fire_and_Smoke.sc2</fireEffectPathDead>
    <collisionMesh>CollisionMeshes/usa-T29.sc2</collisionMesh>
    <exclusionMask>Camouflages/usa/CamouflageMasks/T29_CM.tex</exclusionMask>
  </blitz>
  <crew>
    <commander/>
    <gunner/>
    <driver/>
    <radioman/>
    <loader/>
    <loader/>
  </crew>
  <speedLimits>
    <forward>35</forward>
    <backward>14</backward>
  </speedLimits>
  <invisibility>&#xD;
		</invisibility>
  <repairCost>5.687</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <optDevicePreset>defaultPreset</optDevicePreset>
  <enrichmentBoost>1.4393</enrichmentBoost>
  <effects>
    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>mediumFlaming</flaming>
    <collision/>
  </effects>
  <camouflage>
    <priceFactor>1.4</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/american/A11_T29/T29_01_CM.DDS</exclusionMask>
  </camouflage>
  <emblems>
    <default>usa_star</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.82</alpha>
  </emblems>
  <horns>
    <priceFactor>1</priceFactor>
    <distanceFactor>1</distanceFactor>
    <volumeFactor>1</volumeFactor>
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  <hull>
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      <averageThickness>
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        <turret_02>170.137955</turret_02>
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      <blitzPartName>hull</blitzPartName>
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        <min>-1.037437 -3.942791 -0.523356</min>
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      <points>
        <normal>0.000000 0.000201 -1.029630</normal>
      </points>
    </blitz>
    <models>
      <undamaged>vehicles/american/A11_T29/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/american/A11_T29/normal/lod0/Hull.model</destroyed>
      <exploded>vehicles/american/A11_T29/normal/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.26 38.00 0.34 1.00 0.04 0.27</pitchParams>
      <rollParams>1.00 0.26 38.00 0.34 1.00 0.04 0.27</rollParams>
      <sensitivityToImpulse>0.30</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_diesel.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>6.0 16.0 34.0</rates>
    </exhaust>
    <turretPositions>
      <turret>-0.003161 0.606898 0.57675</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/american/A11_T29/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>102</armor_1>
      <armor_2>70</armor_2>
      <armor_3>76</armor_3>
      <armor_4>51</armor_4>
      <armor_5>130</armor_5>
      <armor_6>51</armor_6>
      <armor_7>76</armor_7>
      <armor_8>51</armor_8>
      <armor_9>38</armor_9>
      <armor_10>38</armor_10>
      <armor_11>25</armor_11>
      <armor_12>19</armor_12>
      <armor_13>30</armor_13>
      <armor_14>30</armor_14>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>40550</weight>
    <maxHealth>920</maxHealth>
    <ammoBayHealth>
      <maxHealth>220</maxHealth>
      <maxRegenHealth>150</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>0.0105728 0.776092 2.60254</rayStart>
        <rayEnd>0.0105728 0.285116 2.25766</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.32</size>
        <hideIfDamaged>true</hideIfDamaged>
      </clan>
    </emblemSlots>
  </hull>
  <chassis>
    <T84E1>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.851236 -3.838428 -0.000744</min>
          <max>1.851236 3.575902 1.353331</max>
        </bbox>
        <points>
          <normal>0.000000 0.000000 -0.000128</normal>
        </points>
        <soundPC>tanks/pc/treads/ht</soundPC>
        <soundNPC>tanks/npc/treads/ht</soundNPC>
      </blitz>
      <userString>#usa_vehicles:T84E1</userString>
      <description>#usa_vehicles:T84E1_descr</description>
      <tags/>
      <level>6</level>
      <price>0</price>
      <unlocks>
        <chassis>
          T84E3&#xD;
				
          <cost>9800</cost>
        </chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/american/A11_T29/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A11_T29/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A11_T29/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>largeTank</bufferPrefs>
        <textureSet>usa_03</textureSet>
        <size>0.56 0.9</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.6</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.34519</radius>
          <startIndex>0</startIndex>
          <count>8</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.34519</radius>
          <startIndex>0</startIndex>
          <count>8</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>WD_L</template>
          <radius>0.173059</radius>
          <startIndex>1</startIndex>
          <count>7</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>WD_R</template>
          <radius>0.173059</radius>
          <startIndex>1</startIndex>
          <count>7</count>
        </group>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.342708</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L8</name>
          <radius>0.420543</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.342708</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R8</name>
          <radius>0.420543</radius>
        </wheel>
      </wheels>
      <drivingWheels>WD_L0 WD_L8</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_3</sound>
      <hullPosition>0.000000 1.03215 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/american/A11_T29/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>20</leftTrack>
        <rightTrack>20</rightTrack>
      </armor>
      <topRightCarryingPoint>1.39033 2.74813</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>11500</weight>
      <maxLoad>66800</maxLoad>
      <terrainResistance>1.1 1.9 2.3</terrainResistance>
      <brakeForce>34500</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>22</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.25</vehicleMovement>
        <vehicleRotation>0.25</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>170</maxHealth>
      <maxRegenHealth>130</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </T84E1>
    <T84E3>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.851236 -3.838428 -0.000744</min>
          <max>1.851236 3.575902 1.353331</max>
        </bbox>
        <points>
          <normal>0.000000 0.000000 -0.000128</normal>
        </points>
        <soundPC>tanks/pc/treads/ht</soundPC>
        <soundNPC>tanks/npc/treads/ht</soundNPC>
      </blitz>
      <userString>#usa_vehicles:T84E3</userString>
      <description>#usa_vehicles:T84E3_descr</description>
      <tags/>
      <level>7</level>
      <price>0</price>
      <models>
        <undamaged>vehicles/american/A11_T29/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A11_T29/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A11_T29/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>largeTank</bufferPrefs>
        <textureSet>usa_03</textureSet>
        <size>0.56 0.9</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.6</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.34519</radius>
          <startIndex>0</startIndex>
          <count>8</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.34519</radius>
          <startIndex>0</startIndex>
          <count>8</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>WD_L</template>
          <radius>0.173059</radius>
          <startIndex>1</startIndex>
          <count>7</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>WD_R</template>
          <radius>0.173059</radius>
          <startIndex>1</startIndex>
          <count>7</count>
        </group>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.342708</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L8</name>
          <radius>0.420543</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.342708</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R8</name>
          <radius>0.420543</radius>
        </wheel>
      </wheels>
      <drivingWheels>WD_L0 WD_L8</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_3</sound>
      <hullPosition>0.000000 1.03215 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/american/A11_T29/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>20</leftTrack>
        <rightTrack>20</rightTrack>
      </armor>
      <topRightCarryingPoint>1.39033 2.74813</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>11500</weight>
      <maxLoad>66800</maxLoad>
      <terrainResistance>1.1 1.5 2.2</terrainResistance>
      <brakeForce>34500</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>27</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.22</vehicleMovement>
        <vehicleRotation>0.22</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>190</maxHealth>
      <maxRegenHealth>145</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </T84E3>
  </chassis>
  <turrets0>
    <T123>
      <blitz>
        <blitzPartName>turret_01</blitzPartName>
        <bbox>
          <min>-1.255474 -2.657125 -0.040977</min>
          <max>1.255474 1.588126 1.524990</max>
        </bbox>
        <points>
          <normal>0.003189 -0.576750 -1.638926</normal>
        </points>
      </blitz>
      <userString>#usa_vehicles:T123</userString>
      <description>#usa_vehicles:T123_descr</description>
      <tags/>
      <level>6</level>
      <price>0</price>
      <models>
        <undamaged>vehicles/american/A11_T29/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/american/A11_T29/normal/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/american/A11_T29/normal/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/american/A11_T29/collision/Turret_01.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>0.006678 0.513165 1.2423</gunPosition>
      <armor>
        <armor_1>178</armor_1>
        <armor_2>101</armor_2>
        <armor_3>127</armor_3>
        <armor_4>101</armor_4>
        <armor_5>127</armor_5>
        <armor_6>101</armor_6>
        <armor_7>39</armor_7>
        <armor_8>0</armor_8>
        <armor_9>80</armor_9>
        <armor_10>25</armor_10>
        <armor_11>279</armor_11>
      </armor>
      <primaryArmor>armor_11 armor_3 armor_4</primaryArmor>
      <weight>8400</weight>
      <maxHealth>230</maxHealth>
      <rotationSpeed>25</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>140</maxHealth>
        <maxRegenHealth>70</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>230</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>90</maxHealth>
        <maxRegenHealth>45</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_76mm_Gun_M1A2>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_01</blitzPartName>
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              <normal>-0.003776 -1.819074 -2.152637</normal>
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          </blitz>
          <maxAmmo>126</maxAmmo>
          <reloadTime>5.13</reloadTime>
          <pitchLimits>-15 10</pitchLimits>
          <extraPitchLimits>
            <back>-15 6 15</back>
          </extraPitchLimits>
          <unlocks>
            <gun>
              _90mm_Gun_M3&#xD;
						
              <cost>16520</cost>
            </gun>
          </unlocks>
          <models>
            <undamaged>vehicles/american/A11_T29/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/american/A11_T29/normal/lod0/Gun_01.model</destroyed>
            <exploded>vehicles/american/A11_T29/normal/lod0/Gun_01.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A11_T29/collision/Gun_01.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              279&#xD;
						
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            <armor_2>
              101&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
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            <gun>20</gun>
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          <shotDispersionFactors>
            <turretRotation>0.12</turretRotation>
            <afterShot>3.5</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
        </_76mm_Gun_M1A2>
        <_90mm_Gun_M3>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
                    &#xD;
				
          <blitz>
            <blitzPartName>gun_02</blitzPartName>
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          </blitz>
          <maxAmmo>73</maxAmmo>
          <reloadTime>7</reloadTime>
          <pitchLimits>-15 10</pitchLimits>
          <extraPitchLimits>
            <back>-15 6 15</back>
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          <unlocks>
            <gun>
              _105mm_Gun_T5E1&#xD;
						
              <cost>18100</cost>
            </gun>
            <turret>
              T136&#xD;
						
              <cost>12100</cost>
            </turret>
          </unlocks>
          <models>
            <undamaged>vehicles/american/A11_T29/normal/lod0/Gun_02.model</undamaged>
            <destroyed>vehicles/american/A11_T29/normal/lod0/Gun_02.model</destroyed>
            <exploded>vehicles/american/A11_T29/normal/lod0/Gun_02.model</exploded>
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          <hitTester>
            <collisionModel>vehicles/american/A11_T29/collision/Gun_02.model</collisionModel>
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          <armor>
            <armor_1>
              279&#xD;
						
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            <armor_2>
              101&#xD;
						
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            <armor_3>
              100&#xD;
						
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          <aimingTime>2.3</aimingTime>
          <shotDispersionFactors>
            <turretRotation>0.12</turretRotation>
            <afterShot>3.5</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <fitsRatingBattle>true</fitsRatingBattle>
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        <_105mm_Gun_T5E1>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_03</blitzPartName>
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          <pitchLimits>-15 10</pitchLimits>
          <extraPitchLimits>
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            <afterShot>4</afterShot>
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          <models>
            <undamaged>vehicles/american/A11_T29/normal/lod0/Gun_03.model</undamaged>
            <destroyed>vehicles/american/A11_T29/normal/lod0/Gun_03.model</destroyed>
            <exploded>vehicles/american/A11_T29/normal/lod0/Gun_03.model</exploded>
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          <hitTester>
            <collisionModel>vehicles/american/A11_T29/collision/Gun_03.model</collisionModel>
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            <armor_1>
              279&#xD;
						
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              101&#xD;
						
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            <armor_3>
              100&#xD;
						
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        </_105mm_Gun_T5E1>
      </guns>
      <emblemSlots>
        <player>
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          <hideIfDamaged>true</hideIfDamaged>
        </player>
        <player>
          <rayStart>-1.32662 0.850859 -1.8726</rayStart>
          <rayEnd>-0.729754 0.826412 -1.81646</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>-1.421 0.670279 -0.0873598</rayStart>
          <rayEnd>-1.02409 0.63121 -0.0567874</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>true</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <camouflage>
        <exclusionMask>vehicles/american/A11_T29/T29_01_CM.dds</exclusionMask>
      </camouflage>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </T123>
    <T136>
      <blitz>
        <blitzPartName>turret_02</blitzPartName>
        <bbox>
          <min>-1.571903 -2.657125 -0.040977</min>
          <max>1.571903 1.588126 1.524990</max>
        </bbox>
        <points>
          <normal>0.002161 -0.577750 -1.639229</normal>
        </points>
      </blitz>
      <userString>#usa_vehicles:T136</userString>
      <description>#usa_vehicles:T136_descr</description>
      <tags/>
      <level>7</level>
      <price>0</price>
      <unlocks>
        <vehicle>
          T32&#xD;
				
          <cost>100000</cost>
        </vehicle>
      </unlocks>
      <models>
        <undamaged>vehicles/american/A11_T29/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/american/A11_T29/normal/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/american/A11_T29/normal/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/american/A11_T29/collision/Turret_02.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>0.006678 0.513165 1.2423</gunPosition>
      <armor>
        <armor_1>178</armor_1>
        <armor_2>101</armor_2>
        <armor_3>127</armor_3>
        <armor_4>102</armor_4>
        <armor_5>127</armor_5>
        <armor_6>102</armor_6>
        <armor_7>38</armor_7>
        <armor_8>
          76&#xD;
				
          <vehicleDamageFactor>0.0</vehicleDamageFactor>
        </armor_8>
        <armor_9>0</armor_9>
        <armor_10>80</armor_10>
        <armor_11>25</armor_11>
        <armor_12>279</armor_12>
      </armor>
      <primaryArmor>armor_12 armor_3 armor_4</primaryArmor>
      <weight>9100</weight>
      <maxHealth>330</maxHealth>
      <rotationSpeed>25</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>140</maxHealth>
        <maxRegenHealth>70</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>250</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>90</maxHealth>
        <maxRegenHealth>45</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_76mm_Gun_M1A2>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_01</blitzPartName>
            <bbox>
              <min>-0.724407 -0.951509 -0.418117</min>
              <max>0.769976 3.477897 0.421646</max>
            </bbox>
            <points>
              <normal>-0.003776 -1.819074 -2.152637</normal>
            </points>
          </blitz>
          <maxAmmo>126</maxAmmo>
          <reloadTime>5.13</reloadTime>
          <pitchLimits>-15 10</pitchLimits>
          <extraPitchLimits>
            <back>-15 6 15</back>
          </extraPitchLimits>
          <models>
            <undamaged>vehicles/american/A11_T29/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/american/A11_T29/normal/lod0/Gun_01.model</destroyed>
            <exploded>vehicles/american/A11_T29/normal/lod0/Gun_01.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A11_T29/collision/Gun_01.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              279&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              101&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <gun>20</gun>
          </armor>
          <aimingTime>2.3</aimingTime>
          <shotDispersionFactors>
            <turretRotation>0.12</turretRotation>
            <afterShot>3.5</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
        </_76mm_Gun_M1A2>
        <_90mm_Gun_M3>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
                    &#xD;
				
          <blitz>
            <blitzPartName>gun_02</blitzPartName>
            <bbox>
              <min>-0.724407 -0.951509 -0.418117</min>
              <max>0.769976 4.102438 0.421646</max>
            </bbox>
            <points>
              <normal>-0.003499 -1.818714 -2.152494</normal>
            </points>
          </blitz>
          <maxAmmo>73</maxAmmo>
          <reloadTime>7</reloadTime>
          <pitchLimits>-15 10</pitchLimits>
          <extraPitchLimits>
            <back>-15 6 15</back>
          </extraPitchLimits>
          <models>
            <undamaged>vehicles/american/A11_T29/normal/lod0/Gun_02.model</undamaged>
            <destroyed>vehicles/american/A11_T29/normal/lod0/Gun_02.model</destroyed>
            <exploded>vehicles/american/A11_T29/normal/lod0/Gun_02.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A11_T29/collision/Gun_02.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              279&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              101&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <gun>35</gun>
          </armor>
          <shotDispersionRadius>0.38</shotDispersionRadius>
          <aimingTime>2.3</aimingTime>
          <shotDispersionFactors>
            <turretRotation>0.16</turretRotation>
            <afterShot>3.5</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <fitsRatingBattle>true</fitsRatingBattle>
        </_90mm_Gun_M3>
        <_105mm_Gun_T5E1>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_06</blitzPartName>
            <bbox>
              <min>-0.724407 -0.951509 -0.418117</min>
              <max>0.769976 5.279547 0.421646</max>
            </bbox>
            <points>
              <normal>-0.003517 -1.819184 -2.151224</normal>
            </points>
          </blitz>
          <maxAmmo>63</maxAmmo>
          <reloadTime>10.7</reloadTime>
          <pitchLimits>-15 10</pitchLimits>
          <extraPitchLimits>
            <back>-15 6 15</back>
          </extraPitchLimits>
          <shotDispersionFactors>
            <turretRotation>0.16</turretRotation>
            <afterShot>4</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/american/A11_T29/normal/lod0/Gun_06.model</undamaged>
            <destroyed>vehicles/american/A11_T29/normal/lod0/Gun_06.model</destroyed>
            <exploded>vehicles/american/A11_T29/normal/lod0/Gun_06.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A11_T29/collision/Gun_06.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              279&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              101&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <gun>45</gun>
          </armor>
          <shotDispersionRadius>0.42</shotDispersionRadius>
          <aimingTime>2.7</aimingTime>
        </_105mm_Gun_T5E1>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>1.30235 0.821027 -2.14372</rayStart>
          <rayEnd>0.705476 0.79658 -2.08758</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <player>
          <rayStart>-1.30235 0.821027 -2.14372</rayStart>
          <rayEnd>-0.705476 0.79658 -2.08758</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>-1.52055 0.654827 -0.123048</rayStart>
          <rayEnd>-0.925183 0.596223 -0.0771893</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>true</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <camouflage>
        <tiling>0.505 0.505 0.000000 0.000000</tiling>
        <exclusionMask>vehicles/american/A11_T29/T29_02_CM.DDS</exclusionMask>
      </camouflage>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </T136>
  </turrets0>
  <engines>
    <Ford_GAC>
      shared&#xD;
		
      <unlocks>
        <engine>
          GMC_Allison_V1710-E32&#xD;
				
          <cost>12300</cost>
        </engine>
      </unlocks>
    </Ford_GAC>
    <GMC_Allison_V1710-E32>
      shared&#xD;
		
      <unlocks>
        <engine>
          Continental_AV-1790-3&#xD;
				
          <cost>23750</cost>
        </engine>
      </unlocks>
    </GMC_Allison_V1710-E32>
    <Continental_AV-1790-3>shared</Continental_AV-1790-3>
  </engines>
  <fuelTanks>
    <Large>shared</Large>
  </fuelTanks>
  <radios>
    <SCR_508>shared</SCR_508>
  </radios>
</root>