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    <gunner/>
    <driver/>
    <radioman/>
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    <collision/>
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    <priceFactor>1</priceFactor>
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      <undamaged>vehicles/german/G106_PzKpfwPanther_AusfF/normal/lod0/Hull.model</undamaged>
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    <hitTester>
      <collisionModel>vehicles/german/G106_PzKpfwPanther_AusfF/collision/Hull.model</collisionModel>
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    </armor>
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        <soundPC>tanks/pc/treads/mt</soundPC>
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      <tags/>
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      <price>0</price>
      <notInShop>true</notInShop>
      <models>
        <undamaged>vehicles/german/G106_PzKpfwPanther_AusfF/normal/lod0/Chassis.model</undamaged>
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        <bufferPrefs>mediumTank</bufferPrefs>
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      </wheels>
      <drivingWheels>WD_L0 WD_L1</drivingWheels>
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        <mud>largeTankMud</mud>
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      <hitTester>
        <collisionModel>vehicles/german/G106_PzKpfwPanther_AusfF/collision/Chassis.model</collisionModel>
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      <shotDispersionFactors>
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          <isLeft>true</isLeft>
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          <isLeft>true</isLeft>
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        <node>
          <isLeft>true</isLeft>
          <name>Track_VT_L1</name>
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          <backwardElastK>0.8</backwardElastK>
          <leftSibling>Track_VT_L0</leftSibling>
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        </node>
        <node>
          <isLeft>true</isLeft>
          <name>Track_VT_L2</name>
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        <node>
          <isLeft>true</isLeft>
          <name>Track_VT_L3</name>
          <forwardElastK>1.7</forwardElastK>
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        </node>
        <node>
          <isLeft>true</isLeft>
          <name>Track_VT_L4</name>
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        <node>
          <isLeft>true</isLeft>
          <name>Track_VT_L5</name>
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          <leftSibling>Track_VT_L4</leftSibling>
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        </node>
        <node>
          <isLeft>true</isLeft>
          <name>Track_VT_L6</name>
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          <leftSibling>Track_VT_L5</leftSibling>
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        <node>
          <isLeft>true</isLeft>
          <name>Track_VT_L7</name>
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          <leftSibling>Track_VT_L6</leftSibling>
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        <node>
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          <maxAmmo>56</maxAmmo>
          <models>
            <undamaged>vehicles/german/G106_PzKpfwPanther_AusfF/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/german/G106_PzKpfwPanther_AusfF/normal/lod0/Gun_01.model</destroyed>
            <exploded>vehicles/german/G106_PzKpfwPanther_AusfF/normal/lod0/Gun_01.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G106_PzKpfwPanther_AusfF/collision/Gun_01.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              65&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              150&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              30&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              0&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              40&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <armor_6>
              65&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_6>
            <gun>35</gun>
          </armor>
          <pitchLimits>-14 8</pitchLimits>
          <emblemSlots>
            <insigniaOnGun>
              <rayStart>0.000000 0.000000 4.47833</rayStart>
              <rayEnd>-0.028937 -0.00729982 4.4765</rayEnd>
              <rayUp>0.074 0.071 4</rayUp>
              <size>0.34</size>
              <hideIfDamaged>true</hideIfDamaged>
            </insigniaOnGun>
          </emblemSlots>
          <reloadTime>6.5</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.06</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-180 180</turretYawLimits>
          <animateEmblemSlots>true</animateEmblemSlots>
          <camouflage>
            <tiling>0.745 0.445 0.000000 0.000000</tiling>
          </camouflage>
          <shotDispersionRadius>0.33</shotDispersionRadius>
        </_88mm_KwK_43_L71B>
      </guns>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <turretRotatorSoundManual>/turret/turret/turret_manual_traverse/turret_manual_traverse_8000-11999</turretRotatorSoundManual>
      <wwturretRotatorSoundManual>turret_electric_traverse_06</wwturretRotatorSoundManual>
      <turretRotatorSoundGear>/turret/turret/turret_electric_traverse/turret_electric_traverse_8000-11999</turretRotatorSoundGear>
      <physicsShape>0.939 -0.122 1.041 0.000 0.592 0.122 1.000 0.291 0.388 0.500 0.321 0.500 0.255 0.536 0.000</physicsShape>
      <camouflage>
        <tiling>0.73 0.73 0.000000 0.000000</tiling>
      </camouflage>
      <yawLimits>-180 180</yawLimits>
    </Turret_1_G106_PzKpfwPanther_AusfF>
  </turrets0>
  <engines>
    <Maybach_HL_230P30_2500rpm>shared</Maybach_HL_230P30_2500rpm>
  </engines>
  <fuelTanks>
    <Heavy>shared</Heavy>
  </fuelTanks>
  <radios>
    <FuG8_1>shared</FuG8_1>
  </radios>
</root>