<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<root>
  <blitz>
    <smallIconPath>~res:/Gfx/UI/BattleScreenHUD/SmallTankIcons/usa-M10_wolverine</smallIconPath>
    <bigIconPath>~res:/Gfx/UI/BigTankIcons/usa-M10_wolverine</bigIconPath>
    <blitzModelPath>Tanks/USA/M10_wolverine.sc2</blitzModelPath>
    <engineSoundPC>tanks/pc/engine/usa/mt</engineSoundPC>
    <engineSoundNPC>tanks/npc/engine/usa/mt</engineSoundNPC>
    <smokeEffectPath>FX/smoke_tank_type_black_new_2.sc2</smokeEffectPath>
    <fireEffectPathAlive>FX/SmokeFire_tank_movement_new.sc2</fireEffectPathAlive>
    <fireEffectPathDead>FX/Fire_and_Smoke.sc2</fireEffectPathDead>
    <collisionMesh>CollisionMeshes/usa-M10_Wolverine.sc2</collisionMesh>
    <exclusionMask>Camouflages/usa/CamouflageMasks/M10_Wolverine_CM.tex</exclusionMask>
  </blitz>
  <crew>
    <commander/>
    <driver/>
    <gunner/>
    <radioman/>
    <loader/>
  </crew>
  <speedLimits>
    <forward>48</forward>
    <backward>12</backward>
  </speedLimits>
  <invisibility>&#xD;
		</invisibility>
  <repairCost>6.43</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <optDevicePreset>defaultPreset</optDevicePreset>
  <enrichmentBoost>1.5093</enrichmentBoost>
  <effects>
    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>mediumFlaming</flaming>
    <collision/>
  </effects>
  <camouflage>
    <priceFactor>1.0</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/american/A30_M10_Wolverine/M10_Wolverine_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>usa_star</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.82</alpha>
  </emblems>
  <horns>
    <priceFactor>1</priceFactor>
    <distanceFactor>1</distanceFactor>
    <volumeFactor>1</volumeFactor>
  </horns>
  <hull>
    <blitz>
      <averageThickness>
        <turret_01>46.056450</turret_01>
        <turret_02>47.663368</turret_02>
      </averageThickness>
      <blitzPartName>hull</blitzPartName>
      <bbox>
        <min>-1.497586 -3.151651 -0.531930</min>
        <max>1.497586 2.706918 0.802107</max>
      </bbox>
      <points>
        <normal>-0.000000, -0.000051, -0.972559</normal>
      </points>
    </blitz>
    <models>
      <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Hull.model</destroyed>
      <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.24 36.00 0.40 1.00 0.05 0.32</pitchParams>
      <rollParams>1.00 0.24 36.00 0.40 1.00 0.05 0.32</rollParams>
      <sensitivityToImpulse>0.32</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>5.0 10.0 25.0</rates>
    </exhaust>
    <turretPositions>
      <turret>0.005961 0.803962 -0.026929</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>51</armor_1>
      <armor_2>114</armor_2>
      <armor_3>19</armor_3>
      <armor_4>25</armor_4>
      <armor_5>25</armor_5>
      <armor_6>51</armor_6>
      <armor_7>19</armor_7>
      <armor_8>10</armor_8>
      <armor_9>
        19&#xD;
			
        <vehicleDamageFactor>0.0</vehicleDamageFactor>
      </armor_9>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>14800</weight>
    <maxHealth>416</maxHealth>
    <ammoBayHealth>
      <maxHealth>170</maxHealth>
      <maxRegenHealth>120</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>-0.361583 0.291742 2.49063</rayStart>
        <rayEnd>-0.361583 -0.0514588 2.28517</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.32</size>
        <hideIfDamaged>true</hideIfDamaged>
      </clan>
      <inscription>
        <rayStart>-0.0193229 0.614614 1.87273</rayStart>
        <rayEnd>-0.0193228 0.41984 1.73251</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.74</size>
        <hideIfDamaged>true</hideIfDamaged>
      </inscription>
    </emblemSlots>
  </hull>
  <chassis>
    <Chassis_M10_Wolverine>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.251910 -2.877768 0.000987</min>
          <max>1.251910 2.769447 1.103588</max>
        </bbox>
        <points>
          <normal>0.000000, -0.000030, -0.000000</normal>
        </points>
        <soundPC>tanks/pc/treads/mt</soundPC>
        <soundNPC>tanks/npc/treads/mt</soundNPC>
      </blitz>
      <userString>#usa_vehicles:Chassis_M10_Wolverine</userString>
      <description>#usa_vehicles:Chassis_M10_Wolverine_descr</description>
      <tags/>
      <level>4</level>
      <price>0</price>
      <unlocks>
        <chassis>
          Chassis_M10_Wolverine_2&#xD;
				
          <cost>2550</cost>
        </chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>usa_02</textureSet>
        <size>0.4 0.46</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.84</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.366868</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R4</name>
          <radius>0.288602</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.366867</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L4</name>
          <radius>0.288618</radius>
        </wheel>
        <group>
          <isLeft>false</isLeft>
          <template>WD_R</template>
          <radius>0.12745</radius>
          <startIndex>1</startIndex>
          <count>3</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.265456</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>WD_L</template>
          <radius>0.127449</radius>
          <startIndex>1</startIndex>
          <count>3</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.265456</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>smallTankDust</dust>
        <mud>smallTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.972605 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>20</leftTrack>
        <rightTrack>20</rightTrack>
      </armor>
      <topRightCarryingPoint>1.04518 1.88264</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>7000</weight>
      <maxLoad>31700</maxLoad>
      <terrainResistance>1.3 1.7 2</terrainResistance>
      <brakeForce>35500</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>28</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.25</vehicleMovement>
        <vehicleRotation>0.25</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>90</maxHealth>
      <maxRegenHealth>70</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_M10_Wolverine>
    <Chassis_M10_Wolverine_2>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.251910 -2.877768 0.000987</min>
          <max>1.251910 2.769447 1.103588</max>
        </bbox>
        <points>
          <normal>0.000000, -0.000030, -0.000000</normal>
        </points>
        <soundPC>tanks/pc/treads/mt</soundPC>
        <soundNPC>tanks/npc/treads/mt</soundNPC>
      </blitz>
      <userString>#usa_vehicles:Chassis_M10_Wolverine_2</userString>
      <description>#usa_vehicles:Chassis_M10_Wolverine_2_descr</description>
      <tags/>
      <level>5</level>
      <price>0</price>
      <models>
        <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>usa_01</textureSet>
        <size>0.4 0.46</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.84</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.366868</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R4</name>
          <radius>0.288602</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.366867</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L4</name>
          <radius>0.288618</radius>
        </wheel>
        <group>
          <isLeft>false</isLeft>
          <template>WD_R</template>
          <radius>0.12745</radius>
          <startIndex>1</startIndex>
          <count>3</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.265456</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>WD_L</template>
          <radius>0.127449</radius>
          <startIndex>1</startIndex>
          <count>3</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.265456</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>smallTankDust</dust>
        <mud>smallTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.972605 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>20</leftTrack>
        <rightTrack>20</rightTrack>
      </armor>
      <topRightCarryingPoint>1.04518 1.88264</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>7000</weight>
      <maxLoad>31700</maxLoad>
      <terrainResistance>1.1 1.3 1.9</terrainResistance>
      <brakeForce>35500</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>30</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.23</vehicleMovement>
        <vehicleRotation>0.23</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>100</maxHealth>
      <maxRegenHealth>75</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </Chassis_M10_Wolverine_2>
  </chassis>
  <turrets0>
    <Turret_1_M10_Wolverine>
      <blitz>
        <blitzPartName>turret_01</blitzPartName>
        <bbox>
          <min>-1.122169 -1.415749 -0.423013</min>
          <max>1.110678 1.297724 0.688856</max>
        </bbox>
        <points>
          <normal>-0.005960, 0.026928, -1.776886</normal>
        </points>
      </blitz>
      <userString>#usa_vehicles:Turret_1_M10_Wolverine</userString>
      <description>#usa_vehicles:Turret_1_M10_Wolverine_descr</description>
      <tags/>
      <level>4</level>
      <price>0</price>
      <models>
        <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Turret_01.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>-0.005961 0.30517 0.978646</gunPosition>
      <armor>
        <armor_1>57</armor_1>
        <armor_2>0</armor_2>
        <armor_3>25</armor_3>
        <armor_4>25</armor_4>
        <armor_5>19</armor_5>
        <armor_6>0</armor_6>
        <armor_7>0</armor_7>
        <armor_8>0</armor_8>
        <commander>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </commander>
        <gunner_1>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </gunner_1>
        <loader_1>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </loader_1>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>3700</weight>
      <maxHealth>104</maxHealth>
      <rotationSpeed>17</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>100</maxHealth>
        <maxRegenHealth>50</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>240</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>70</maxHealth>
        <maxRegenHealth>35</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_75mm_AT_Gun_M7_L50>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_01</blitzPartName>
            <bbox>
              <min>-0.568672 -1.340740 -0.297661</min>
              <max>0.568672 2.717031 0.352419</max>
            </bbox>
            <points>
              <normal>0.000000, -0.951717, -2.081952</normal>
            </points>
          </blitz>
          <maxAmmo>54</maxAmmo>
          <unlocks>
            <gun>
              _76mm_AT_Gun_M1A1&#xD;
						
              <cost>5430</cost>
            </gun>
            <gun>
              _105mm_AT_SPH_M4_L23&#xD;
						
              <cost>1500</cost>
            </gun>
          </unlocks>
          <reloadTime>8.47004072134962</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.16</turretRotation>
            <afterShot>4.0</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_01.model</destroyed>
            <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_01.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Gun_01.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              57&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              37&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-30 8 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.43</shotDispersionRadius>
          <aimingTime>1.7</aimingTime>
        </_75mm_AT_Gun_M7_L50>
        <_76mm_AT_Gun_M1A1>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_02</blitzPartName>
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              <min>-0.568672 -0.983381 -0.297661</min>
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            </bbox>
            <points>
              <normal>0.000000, -0.951760, -2.081522</normal>
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          </blitz>
          <maxAmmo>54</maxAmmo>
          <reloadTime>7.0434265318263</reloadTime>
          <unlocks>
            <gun>
              _76mm_AT_Gun_M1A2&#xD;
						
              <cost>6840</cost>
            </gun>
          </unlocks>
          <models>
            <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_02.model</undamaged>
            <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_02.model</destroyed>
            <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_02.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Gun_02.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              57&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              37&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-30 8 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.41</shotDispersionRadius>
          <aimingTime>1.7</aimingTime>
        </_76mm_AT_Gun_M1A1>
        <_76mm_AT_Gun_M1A2>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_03</blitzPartName>
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              <min>-0.568672 -0.983381 -0.297661</min>
              <max>0.568672 3.287065 0.352419</max>
            </bbox>
            <points>
              <normal>0.000000, -0.950795, -2.078746</normal>
            </points>
          </blitz>
          <maxAmmo>54</maxAmmo>
          <reloadTime>6.24653046366656</reloadTime>
          <unlocks>
            <turret>
              Turret_2_M10_Wolverine&#xD;
						
              <cost>2100</cost>
            </turret>
          </unlocks>
          <shotDispersionFactors>
            <turretRotation>0.16</turretRotation>
            <afterShot>3.5</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_03.model</undamaged>
            <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_03.model</destroyed>
            <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_03.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Gun_03.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              57&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              37&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-30 8 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.38</shotDispersionRadius>
          <aimingTime>1.7</aimingTime>
        </_76mm_AT_Gun_M1A2>
        <_105mm_AT_SPH_M4_L23>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_07</blitzPartName>
            <bbox>
              <min>-0.568672 -0.985755 -0.297661</min>
              <max>0.568672 1.831699 0.352419</max>
            </bbox>
            <points>
              <normal>0.000000, -0.951266, -2.081370</normal>
            </points>
          </blitz>
          <maxAmmo>30</maxAmmo>
          <reloadTime>9.9797309566694</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.16</turretRotation>
            <afterShot>4.0</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_07.model</undamaged>
            <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_07.model</destroyed>
            <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_07.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Gun_07.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              57&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              37&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>40</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-30 8 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.53</shotDispersionRadius>
          <aimingTime>1.7</aimingTime>
        </_105mm_AT_SPH_M4_L23>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>0.957029 0.436497 0.0121626</rayStart>
          <rayEnd>0.744375 0.342635 -0.0475699</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.28</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <player>
          <rayStart>-0.983208 0.396736 0.0223547</rayStart>
          <rayEnd>-0.770554 0.302873 -0.0373779</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.28</size>
          <hideIfDamaged>true</hideIfDamaged>
        </player>
      </emblemSlots>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_1_M10_Wolverine>
    <Turret_2_M10_Wolverine>
      <blitz>
        <blitzPartName>turret_02</blitzPartName>
        <bbox>
          <min>-1.122169 -1.988462 -0.423013</min>
          <max>1.110678 1.297724 0.681770</max>
        </bbox>
        <points>
          <normal>-0.005961, 0.026855, -1.776502</normal>
        </points>
      </blitz>
      <userString>#usa_vehicles:Turret_2_M10_Wolverine</userString>
      <description>#usa_vehicles:Turret_2_M10_Wolverine_descr</description>
      <tags/>
      <level>5</level>
      <price>0</price>
      <unlocks>
        <vehicle>
          M36_Slagger&#xD;
				
          <cost>25000</cost>
        </vehicle>
      </unlocks>
      <models>
        <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Turret_02.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>-0.005961 0.30517 0.978646</gunPosition>
      <armor>
        <armor_1>57</armor_1>
        <armor_2>0</armor_2>
        <armor_3>25</armor_3>
        <armor_4>25</armor_4>
        <armor_5>19</armor_5>
        <armor_6>0</armor_6>
        <armor_7>
          19&#xD;
				
          <vehicleDamageFactor>0.0</vehicleDamageFactor>
        </armor_7>
        <armor_8>
          25&#xD;
				
          <vehicleDamageFactor>0.0</vehicleDamageFactor>
        </armor_8>
        <armor_9>
          25&#xD;
				
          <vehicleDamageFactor>0.0</vehicleDamageFactor>
        </armor_9>
        <commander>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </commander>
        <gunner_1>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </gunner_1>
        <loader_1>
          0&#xD;
				
          <vehicleDamageFactor>1.0</vehicleDamageFactor>
        </loader_1>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>4400</weight>
      <maxHealth>144</maxHealth>
      <rotationSpeed>16</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>100</maxHealth>
        <maxRegenHealth>50</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>240</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>70</maxHealth>
        <maxRegenHealth>35</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_75mm_AT_Gun_M7_L50>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_01</blitzPartName>
            <bbox>
              <min>-0.568672 -1.340740 -0.297661</min>
              <max>0.568672 2.717031 0.352419</max>
            </bbox>
            <points>
              <normal>0.000000, -0.951717, -2.081952</normal>
            </points>
          </blitz>
          <maxAmmo>54</maxAmmo>
          <reloadTime>8.25529992578491</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.12</turretRotation>
            <afterShot>4.0</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_01.model</destroyed>
            <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_01.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Gun_01.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              57&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              37&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-30 8 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.43</shotDispersionRadius>
          <aimingTime>1.7</aimingTime>
        </_75mm_AT_Gun_M7_L50>
        <_76mm_AT_Gun_M1A1>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_02</blitzPartName>
            <bbox>
              <min>-0.568672 -0.983381 -0.297661</min>
              <max>0.568672 3.061353 0.352419</max>
            </bbox>
            <points>
              <normal>0.000000, -0.951760, -2.081522</normal>
            </points>
          </blitz>
          <maxAmmo>54</maxAmmo>
          <reloadTime>6.64385124344057</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.12</turretRotation>
            <afterShot>4.0</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_02.model</undamaged>
            <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_02.model</destroyed>
            <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_02.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Gun_02.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              57&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              37&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-30 8 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.41</shotDispersionRadius>
          <aimingTime>1.7</aimingTime>
        </_76mm_AT_Gun_M1A1>
        <_76mm_AT_Gun_M1A2>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_03</blitzPartName>
            <bbox>
              <min>-0.568672 -0.983381 -0.297661</min>
              <max>0.568672 3.287065 0.352419</max>
            </bbox>
            <points>
              <normal>0.000000, -0.950795, -2.078746</normal>
            </points>
          </blitz>
          <maxAmmo>54</maxAmmo>
          <reloadTime>6.04870956015994</reloadTime>
          <shotDispersionRadius>0.38</shotDispersionRadius>
          <models>
            <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_03.model</undamaged>
            <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_03.model</destroyed>
            <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_03.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Gun_03.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              57&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              37&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-30 8 18</back>
          </extraPitchLimits>
          <aimingTime>1.7</aimingTime>
        </_76mm_AT_Gun_M1A2>
        <_105mm_AT_SPH_M4_L23>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_07</blitzPartName>
            <bbox>
              <min>-0.568672 -0.985755 -0.297661</min>
              <max>0.568672 1.831699 0.352419</max>
            </bbox>
            <points>
              <normal>0.000000, -0.951266, -2.081370</normal>
            </points>
          </blitz>
          <maxAmmo>30</maxAmmo>
          <reloadTime>9.84958643628764</reloadTime>
          <models>
            <undamaged>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_07.model</undamaged>
            <destroyed>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_07.model</destroyed>
            <exploded>vehicles/american/A30_M10_Wolverine/normal/lod0/Gun_07.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/american/A30_M10_Wolverine/collision/Gun_07.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              57&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              37&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <gun>40</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <extraPitchLimits>
            <back>-30 8 18</back>
          </extraPitchLimits>
          <shotDispersionRadius>0.53</shotDispersionRadius>
          <aimingTime>1.7</aimingTime>
        </_105mm_AT_SPH_M4_L23>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>-0.966645 0.429874 0.0214061</rayStart>
          <rayEnd>-0.754554 0.333609 -0.0364766</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.28</size>
          <hideIfDamaged>true</hideIfDamaged>
        </player>
        <player>
          <rayStart>0.966645 0.429874 0.0214061</rayStart>
          <rayEnd>0.754554 0.333609 -0.0364766</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.28</size>
          <hideIfDamaged>true</hideIfDamaged>
        </player>
      </emblemSlots>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_2_M10_Wolverine>
  </turrets0>
  <engines>
    <Wright_Continental_R-975EC2>
      shared&#xD;
		
      <unlocks>
        <engine>
          Wright_Continental_R-975C1&#xD;
				
          <cost>1620</cost>
        </engine>
      </unlocks>
    </Wright_Continental_R-975EC2>
    <Wright_Continental_R-975C1>
      shared&#xD;
		
      <unlocks>
        <engine>
          GMC_6046&#xD;
				
          <cost>1660</cost>
        </engine>
        <vehicle>
          M18_Hellcat&#xD;
				
          <cost>23880</cost>
        </vehicle>
      </unlocks>
    </Wright_Continental_R-975C1>
    <GMC_6046>shared</GMC_6046>
  </engines>
  <fuelTanks>
    <Heavy>shared</Heavy>
  </fuelTanks>
  <radios>
    <SCR_508>shared</SCR_508>
  </radios>
</root>