<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<root>
  <blitz>
    <smallIconPath>~res:/Gfx/UI/BattleScreenHUD/SmallTankIcons/germany-VK4502P</smallIconPath>
    <bigIconPath>~res:/Gfx/UI/BigTankIcons/germany-VK4502P</bigIconPath>
    <blitzModelPath>Tanks/German/VK4502P.sc2</blitzModelPath>
    <engineSoundPC>tanks/pc/engine/de/ht</engineSoundPC>
    <engineSoundNPC>tanks/npc/engine/de/ht</engineSoundNPC>
    <smokeEffectPath>FX/smoke_tank_type_black_new_2.sc2</smokeEffectPath>
    <fireEffectPathAlive>FX/SmokeFire_tank_movement_new.sc2</fireEffectPathAlive>
    <fireEffectPathDead>FX/Fire_and_Smoke.sc2</fireEffectPathDead>
    <collisionMesh>CollisionMeshes/germany-VK4502P.sc2</collisionMesh>
    <customEffects/>
  </blitz>
  <crew>
    <commander/>
    <gunner/>
    <driver/>
    <radioman/>
    <loader/>
  </crew>
  <speedLimits>
    <forward>30</forward>
    <backward>15</backward>
  </speedLimits>
  <invisibility>&#xD;
		</invisibility>
  <repairCost>5.2</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <optDevicePreset>defaultPreset</optDevicePreset>
  <enrichmentBoost>1.7403</enrichmentBoost>
  <effects>
    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>mediumFlaming</flaming>
    <collision/>
  </effects>
  <camouflage>
    <priceFactor>1.8</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/german/G58_VK4502P/VK4502P_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>germany_cross</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.89</alpha>
  </emblems>
  <horns>
    <priceFactor>1</priceFactor>
    <distanceFactor>1</distanceFactor>
    <volumeFactor>1</volumeFactor>
  </horns>
  <hull>
    <models>
      <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Hull.model</destroyed>
      <exploded>vehicles/german/G58_VK4502P/normal/lod0/Hull.model</exploded>
    </models>
    <blitz>
      <averageThickness>
        <turret_01>167.656540</turret_01>
        <turret_02>180.457184</turret_02>
      </averageThickness>
      <blitzPartName>hull</blitzPartName>
      <bbox>
        <min>-1.559105 -3.491736 -0.419540</min>
        <max>1.559105 3.253684 0.991657</max>
      </bbox>
      <points>
        <normal>-0.001078 0.000000 -0.903161</normal>
      </points>
    </blitz>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.20 36.00 0.34 1.00 0.04 0.26</pitchParams>
      <rollParams>1.00 0.20 36.00 0.34 1.00 0.04 0.26</rollParams>
      <sensitivityToImpulse>0.08</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>8.0 16.0 40.0</rates>
    </exhaust>
    <turretPositions>
      <turret>-0.010441 0.904588 -1.5514</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/german/G58_VK4502P/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>200</armor_1>
      <armor_2>150</armor_2>
      <armor_3>100</armor_3>
      <armor_4>100</armor_4>
      <armor_5>100</armor_5>
      <armor_6>60</armor_6>
      <armor_7>50</armor_7>
      <armor_8>0</armor_8>
      <armor_9>100</armor_9>
      <armor_10>0</armor_10>
      <armor_11>200</armor_11>
      <armor_12>50</armor_12>
      <armor_16>50</armor_16>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>37084</weight>
    <maxHealth>1376</maxHealth>
    <ammoBayHealth>
      <maxHealth>240</maxHealth>
      <maxRegenHealth>160</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>-0.968479 0.84938 2.57136</rayStart>
        <rayEnd>-0.968479 0.528914 2.33197</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.32</size>
        <hideIfDamaged>false</hideIfDamaged>
      </clan>
    </emblemSlots>
  </hull>
  <chassis>
    <VK4502P_Standardketten>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.626920 -3.214829 -0.009880</min>
          <max>1.626920 3.238036 1.249940</max>
        </bbox>
        <points>
          <normal>0.000000 -0.000000 -0.010302</normal>
        </points>
        <soundPC>tanks/pc/treads/ht</soundPC>
        <soundNPC>tanks/npc/treads/ht</soundNPC>
      </blitz>
      <userString>#germany_vehicles:VK4502P_Standardketten</userString>
      <shortUserString>#germany_vehicles:VK4502P_Standardketten_short</shortUserString>
      <description>#germany_vehicles:VK4502P_Standardketten_descr</description>
      <tags/>
      <level>8</level>
      <price>0</price>
      <unlocks>
        <chassis>
          VK4502P_Vetstaerktketten&#xD;
				
          <cost>29130</cost>
        </chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G58_VK4502P/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.44 0.6</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.84</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.35788</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.35788</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.408303</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L1</name>
          <radius>0.409381</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.408303</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R1</name>
          <radius>0.409381</radius>
        </wheel>
      </wheels>
      <drivingWheels>WD_L0 WD_L1</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_3</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G58_VK4502P/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>25</leftTrack>
        <rightTrack>25</rightTrack>
      </armor>
      <topRightCarryingPoint>1.32677 1.98117</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>19000</weight>
      <maxLoad>85800</maxLoad>
      <terrainResistance>1.1 1.3 1.92</terrainResistance>
      <brakeForce>36500</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>17</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.23</vehicleMovement>
        <vehicleRotation>0.23</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>240</maxHealth>
      <maxRegenHealth>180</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </VK4502P_Standardketten>
    <VK4502P_Vetstaerktketten>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.626920 -3.214829 -0.009880</min>
          <max>1.626920 3.238036 1.249940</max>
        </bbox>
        <points>
          <normal>0.000000 -0.000000 -0.010302</normal>
        </points>
        <soundPC>tanks/pc/treads/ht</soundPC>
        <soundNPC>tanks/npc/treads/ht</soundNPC>
      </blitz>
      <userString>#germany_vehicles:VK4502P_Vetstaerktketten</userString>
      <shortUserString>#germany_vehicles:VK4502P_Vetstaerktketten_short</shortUserString>
      <description>#germany_vehicles:VK4502P_Vetstaerktketten_descr</description>
      <tags/>
      <level>9</level>
      <price>0</price>
      <models>
        <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G58_VK4502P/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.44 0.6</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.84</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.35788</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.35788</radius>
          <startIndex>0</startIndex>
          <count>6</count>
        </group>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.408303</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L1</name>
          <radius>0.409381</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.408303</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R1</name>
          <radius>0.409381</radius>
        </wheel>
      </wheels>
      <drivingWheels>WD_L0 WD_L1</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_3</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G58_VK4502P/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>25</leftTrack>
        <rightTrack>25</rightTrack>
      </armor>
      <topRightCarryingPoint>1.32677 1.98117</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>19000</weight>
      <maxLoad>85800</maxLoad>
      <terrainResistance>1.1 1.2 1.8</terrainResistance>
      <brakeForce>36500</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>20</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.21</vehicleMovement>
        <vehicleRotation>0.21</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>250</maxHealth>
      <maxRegenHealth>190</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </VK4502P_Vetstaerktketten>
  </chassis>
  <turrets0>
    <VK4502P_Standardturm>
      <blitz>
        <blitzPartName>turret_01</blitzPartName>
        <bbox>
          <min>-1.191537 -1.926753 -0.401507</min>
          <max>1.206577 1.538971 1.072427</max>
        </bbox>
        <points>
          <normal>0.011842 1.550771 -1.802436</normal>
        </points>
      </blitz>
      <userString>#germany_vehicles:VK4502P_Standardturm</userString>
      <shortUserString>#germany_vehicles:VK4502P_Standardturm_short</shortUserString>
      <description>#germany_vehicles:VK4502P_Standardturm_descr</description>
      <tags/>
      <level>8</level>
      <price>0</price>
      <unlocks>
        <turret>
          VK4502P_Eliteturm&#xD;
				
          <cost>25500</cost>
        </turret>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/german/G58_VK4502P/normal/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G58_VK4502P/collision/Turret_01.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>0.032003 0.350083 1.22245</gunPosition>
      <armor>
        <armor_1>220</armor_1>
        <armor_2>180</armor_2>
        <armor_3>150</armor_3>
        <armor_4>150</armor_4>
        <armor_5>0</armor_5>
        <armor_6>100</armor_6>
        <armor_7>140</armor_7>
        <armor_8>40</armor_8>
        <armor_9>0</armor_9>
        <armor_10>40</armor_10>
        <armor_11>30</armor_11>
        <armor_12>80</armor_12>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>13500</weight>
      <maxHealth>344</maxHealth>
      <rotationSpeed>20</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>150</maxHealth>
        <maxRegenHealth>75</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>250</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>110</maxHealth>
        <maxRegenHealth>55</maxRegenHealth>
        <repairCost>2.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_88mm_KwK_43_L71>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_01</blitzPartName>
            <bbox>
              <min>-0.265230 -0.329359 -0.282247</min>
              <max>0.265230 5.175091 0.282247</max>
            </bbox>
            <points>
              <normal>-0.021562 0.327610 -2.154671</normal>
            </points>
          </blitz>
          <maxAmmo>92</maxAmmo>
          <pitchLimits>-18 5</pitchLimits>
          <unlocks>
            <gun>
              _105mm_KwK45_L52&#xD;
						
              <cost>21000</cost>
            </gun>
          </unlocks>
          <reloadTime>6.98</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>4.0</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Gun_01.model</destroyed>
            <exploded>vehicles/german/G58_VK4502P/normal/lod0/Gun_01.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G58_VK4502P/collision/Gun_01.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              140&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              70&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              210&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <armor_6>
              160&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_6>
            <armor_7>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_7>
            <gun>40</gun>
          </armor>
          <shotDispersionRadius>0.34</shotDispersionRadius>
          <aimingTime>2.9</aimingTime>
        </_88mm_KwK_43_L71>
        <_105mm_KwK45_L52>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_06</blitzPartName>
            <bbox>
              <min>-0.257877 -0.328087 -0.274421</min>
              <max>0.257877 5.223038 0.274421</max>
            </bbox>
            <points>
              <normal>-0.021562 0.327224 -2.154671</normal>
            </points>
          </blitz>
          <maxAmmo>56</maxAmmo>
          <pitchLimits>-17 6</pitchLimits>
          <unlocks>
            <gun>
              _105mm_KwK46_L68&#xD;
						
              <cost>46000</cost>
            </gun>
          </unlocks>
          <reloadTime>9.73</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>4.0</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Gun_06.model</undamaged>
            <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Gun_06.model</destroyed>
            <exploded>vehicles/german/G58_VK4502P/normal/lod0/Gun_06.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G58_VK4502P/collision/Gun_06.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              140&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              70&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              210&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <armor_6>
              160&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_6>
            <armor_7>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_7>
            <gun>40</gun>
          </armor>
          <shotDispersionRadius>0.37</shotDispersionRadius>
          <aimingTime>2.3</aimingTime>
        </_105mm_KwK45_L52>
        <_105mm_KwK46_L68>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_07</blitzPartName>
            <bbox>
              <min>-0.257877 -0.460027 -0.274421</min>
              <max>0.257877 6.478722 0.274421</max>
            </bbox>
            <points>
              <normal>-0.021562 0.327852 -2.154671</normal>
            </points>
          </blitz>
          <maxAmmo>42</maxAmmo>
          <pitchLimits>-17 7</pitchLimits>
          <reloadTime>9.92</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>4.0</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Gun_07.model</undamaged>
            <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Gun_07.model</destroyed>
            <exploded>vehicles/german/G58_VK4502P/normal/lod0/Gun_07.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G58_VK4502P/collision/Gun_07.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              140&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              70&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              210&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <armor_6>
              160&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_6>
            <armor_7>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_7>
            <gun>40</gun>
          </armor>
          <shotDispersionRadius>0.34</shotDispersionRadius>
          <aimingTime>2.3</aimingTime>
        </_105mm_KwK46_L68>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>-0.994154 0.551787 0.729172</rayStart>
          <rayEnd>-0.657634 0.35722 0.634843</rayEnd>
          <rayUp>0.0154533 0.99814 0.0589656</rayUp>
          <size>0.32</size>
          <hideIfDamaged>true</hideIfDamaged>
        </player>
        <player>
          <rayStart>0.994154 0.551787 0.729172</rayStart>
          <rayEnd>0.657634 0.35722 0.634843</rayEnd>
          <rayUp>0.0154533 0.99814 0.0589656</rayUp>
          <size>0.32</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>-0.948289 0.53298 -1.06242</rayStart>
          <rayEnd>-0.606599 0.336206 -0.995105</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>false</hideIfDamaged>
        </inscription>
        <inscription>
          <rayStart>0.948289 0.53298 -1.06242</rayStart>
          <rayEnd>0.606599 0.336206 -0.995105</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>true</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </VK4502P_Standardturm>
    <VK4502P_Eliteturm>
      <blitz>
        <blitzPartName>turret_02</blitzPartName>
        <bbox>
          <min>-1.240551 -1.935518 -0.334659</min>
          <max>1.265837 1.616791 1.136698</max>
        </bbox>
        <points>
          <normal>0.010441 1.551396 -1.804588</normal>
        </points>
      </blitz>
      <userString>#germany_vehicles:VK4502P_Eliteturm</userString>
      <shortUserString>#germany_vehicles:VK4502P_Eliteturm_short</shortUserString>
      <description>#germany_vehicles:VK4502P_Eliteturm_descr</description>
      <tags/>
      <level>9</level>
      <price>0</price>
      <unlocks>
        <gun>
          _128mm_KwK44_L55&#xD;
				
          <cost>63000</cost>
        </gun>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/german/G58_VK4502P/normal/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G58_VK4502P/collision/Turret_02.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>0.062704 0.397337 1.43271</gunPosition>
      <armor>
        <armor_1>252</armor_1>
        <armor_2>120</armor_2>
        <armor_3>160</armor_3>
        <armor_4>160</armor_4>
        <armor_5>265</armor_5>
        <armor_6>160</armor_6>
        <armor_7>100</armor_7>
        <armor_8>200</armor_8>
        <armor_9>140</armor_9>
        <armor_10>60</armor_10>
        <armor_11>40</armor_11>
        <armor_13>0</armor_13>
        <armor_14>30</armor_14>
        <armor_15>130</armor_15>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>18520</weight>
      <maxHealth>444</maxHealth>
      <rotationSpeed>16</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>150</maxHealth>
        <maxRegenHealth>75</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>250</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>110</maxHealth>
        <maxRegenHealth>55</maxRegenHealth>
        <repairCost>2.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_88mm_KwK_43_L71>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_03</blitzPartName>
            <bbox>
              <min>-0.341769 -0.325188 -0.301439</min>
              <max>0.346446 4.865001 0.294736</max>
            </bbox>
            <points>
              <normal>-0.052263 0.117675 -2.201926</normal>
            </points>
          </blitz>
          <maxAmmo>92</maxAmmo>
          <pitchLimits>-18 8</pitchLimits>
          <reloadTime>6.62</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.08</turretRotation>
            <afterShot>4.0</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Gun_03.model</undamaged>
            <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Gun_03.model</destroyed>
            <exploded>vehicles/german/G58_VK4502P/normal/lod0/Gun_03.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G58_VK4502P/collision/Gun_03.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              140&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              70&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              210&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <armor_6>
              160&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_6>
            <armor_7>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_7>
            <gun>40</gun>
          </armor>
          <extraPitchLimits>
            <front>-18 5.5 15</front>
          </extraPitchLimits>
          <shotDispersionRadius>0.34</shotDispersionRadius>
          <aimingTime>2.9</aimingTime>
        </_88mm_KwK_43_L71>
        <_105mm_KwK45_L52>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_08</blitzPartName>
            <bbox>
              <min>-0.341769 -0.668996 -0.301439</min>
              <max>0.346446 4.218870 0.294736</max>
            </bbox>
            <points>
              <normal>-0.052263 0.118690 -2.201926</normal>
            </points>
          </blitz>
          <maxAmmo>56</maxAmmo>
          <pitchLimits>-17 8</pitchLimits>
          <reloadTime>8.58</reloadTime>
          <models>
            <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Gun_08.model</undamaged>
            <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Gun_08.model</destroyed>
            <exploded>vehicles/german/G58_VK4502P/normal/lod0/Gun_08.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G58_VK4502P/collision/Gun_08.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              140&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              70&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              210&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <armor_6>
              160&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_6>
            <armor_7>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_7>
            <gun>40</gun>
          </armor>
          <extraPitchLimits>
            <front>-18 6 15</front>
          </extraPitchLimits>
          <shotDispersionRadius>0.37</shotDispersionRadius>
          <aimingTime>2.3</aimingTime>
        </_105mm_KwK45_L52>
        <_105mm_KwK46_L68>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_09</blitzPartName>
            <bbox>
              <min>-0.341769 -0.670283 -0.301439</min>
              <max>0.346446 5.439623 0.294736</max>
            </bbox>
            <points>
              <normal>-0.052263 0.118690 -2.201926</normal>
            </points>
          </blitz>
          <maxAmmo>42</maxAmmo>
          <pitchLimits>-17 8</pitchLimits>
          <reloadTime>8.77</reloadTime>
          <models>
            <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Gun_09.model</undamaged>
            <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Gun_09.model</destroyed>
            <exploded>vehicles/german/G58_VK4502P/normal/lod0/Gun_09.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G58_VK4502P/collision/Gun_09.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              140&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              70&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              210&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <armor_6>
              160&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_6>
            <armor_7>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_7>
            <gun>40</gun>
          </armor>
          <extraPitchLimits>
            <front>-18 6 15</front>
          </extraPitchLimits>
          <shotDispersionRadius>0.34</shotDispersionRadius>
          <aimingTime>2.3</aimingTime>
        </_105mm_KwK46_L68>
        <_128mm_KwK44_L55>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_05</blitzPartName>
            <bbox>
              <min>-0.318877 -0.526515 -0.343291</min>
              <max>0.292572 5.445699 0.318351</max>
            </bbox>
            <points>
              <normal>-0.052263 0.118690 -2.201926</normal>
            </points>
          </blitz>
          <maxAmmo>36</maxAmmo>
          <pitchLimits>-18 8</pitchLimits>
          <unlocks>
            <vehicle>
              Maus&#xD;
						
              <cost>245590</cost>
            </vehicle>
          </unlocks>
          <reloadTime>14.5</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.16</turretRotation>
            <afterShot>3.0</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G58_VK4502P/normal/lod0/Gun_05.model</undamaged>
            <destroyed>vehicles/german/G58_VK4502P/normal/lod0/Gun_05.model</destroyed>
            <exploded>vehicles/german/G58_VK4502P/normal/lod0/Gun_05.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G58_VK4502P/collision/Gun_05.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              140&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              60&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_4>
              70&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              210&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <armor_6>
              160&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_6>
            <armor_7>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_7>
            <gun>60</gun>
          </armor>
          <extraPitchLimits>
            <front>-18 5.5 15</front>
          </extraPitchLimits>
          <shotDispersionRadius>0.38</shotDispersionRadius>
          <aimingTime>2.9</aimingTime>
        </_128mm_KwK44_L55>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>-1.20896 0.581034 0.246526</rayStart>
          <rayEnd>-0.837556 0.445403 0.18601</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <player>
          <rayStart>1.20896 0.581034 0.246526</rayStart>
          <rayEnd>0.837556 0.445403 0.18601</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>-1.21816 0.583865 -0.553578</rayStart>
          <rayEnd>-0.850523 0.436362 -0.497995</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>true</hideIfDamaged>
        </inscription>
        <inscription>
          <rayStart>1.21816 0.583865 -0.553578</rayStart>
          <rayEnd>0.850523 0.436362 -0.497995</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>true</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </VK4502P_Eliteturm>
  </turrets0>
  <engines>
    <Porsche_Typ_100_1>
      shared&#xD;
		
      <unlocks>
        <engine>
          Porsche_Typ_100_3&#xD;
				
          <cost>15000</cost>
        </engine>
      </unlocks>
    </Porsche_Typ_100_1>
    <Porsche_Typ_100_3>
      shared&#xD;
		
      <unlocks>
        <engine>
          Porsche_Deutz_Typ180_2&#xD;
				
          <cost>38750</cost>
        </engine>
      </unlocks>
    </Porsche_Typ_100_3>
    <Porsche_Deutz_Typ180_2>shared</Porsche_Deutz_Typ180_2>
  </engines>
  <fuelTanks>
    <Large>shared</Large>
  </fuelTanks>
  <radios>
    <FuG7>shared</FuG7>
  </radios>
</root>