<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<root>
  <blitz>
    <smallIconPath>~res:/Gfx/UI/BattleScreenHUD/SmallTankIcons/germany-Nashorn</smallIconPath>
    <bigIconPath>~res:/Gfx/UI/BigTankIcons/germany-Nashorn</bigIconPath>
    <blitzModelPath>Tanks/German/Nashorn.sc2</blitzModelPath>
    <engineSoundPC>tanks/pc/engine/de/mt</engineSoundPC>
    <engineSoundNPC>tanks/npc/engine/de/mt</engineSoundNPC>
    <smokeEffectPath>FX/smoke_tank_type_black_new_2.sc2</smokeEffectPath>
    <fireEffectPathAlive>FX/SmokeFire_tank_movement_new.sc2</fireEffectPathAlive>
    <fireEffectPathDead>FX/Fire_and_Smoke.sc2</fireEffectPathDead>
    <collisionMesh>CollisionMeshes/germany-Nashorn.sc2</collisionMesh>
  </blitz>
  <crew>
    <commander/>
    <gunner/>
    <driver/>
    <radioman/>
    <loader/>
  </crew>
  <speedLimits>
    <forward>45</forward>
    <backward>15</backward>
  </speedLimits>
  <invisibility>&#xD;
		</invisibility>
  <repairCost>7.30</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <optDevicePreset>defaultPreset</optDevicePreset>
  <enrichmentBoost>1.4554</enrichmentBoost>
  <effects>
    <destruction>largeDestruction</destruction>
    <explosion>largeExplosion</explosion>
    <flaming>largeFlaming</flaming>
    <collision/>
  </effects>
  <camouflage>
    <priceFactor>1.2</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/german/G40_Nashorn/Nashorn_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>germany_cross</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.88</alpha>
  </emblems>
  <horns>
    <priceFactor>1</priceFactor>
    <distanceFactor>1</distanceFactor>
    <volumeFactor>1</volumeFactor>
  </horns>
  <hull>
    <blitz>
      <averageThickness>
        <turret_01>19.082396</turret_01>
      </averageThickness>
      <blitzPartName>hull</blitzPartName>
      <bbox>
        <min>-1.467928 -3.029119 -0.501981</min>
        <max>1.467927 2.913790 1.699387</max>
      </bbox>
      <points>
        <normal>-0.000612 0.001432 -0.899956</normal>
      </points>
    </blitz>
    <models>
      <undamaged>vehicles/german/G40_Nashorn/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/german/G40_Nashorn/normal/lod0/Hull.model</destroyed>
      <exploded>vehicles/german/G40_Nashorn/normal/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.20 32.00 0.36 1.00 0.05 0.29</pitchParams>
      <rollParams>1.00 0.20 32.00 0.36 1.00 0.05 0.29</rollParams>
      <sensitivityToImpulse>0.3</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>5.0 10.0 25.0</rates>
    </exhaust>
    <turretPositions>
      <turret>0.000000 0.799802 -0.22695</turret>
    </turretPositions>
    <fakeTurrets>
      <lobby>0</lobby>
      <battle>0</battle>
    </fakeTurrets>
    <hitTester>
      <collisionModel>vehicles/german/G40_Nashorn/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>30</armor_1>
      <armor_2>10</armor_2>
      <armor_3>20</armor_3>
      <armor_4>20</armor_4>
      <armor_5>10</armor_5>
      <armor_6>10</armor_6>
      <armor_7>10</armor_7>
      <armor_8>0</armor_8>
      <armor_9>15</armor_9>
      <armor_11>30</armor_11>
      <armor_12>15</armor_12>
      <armor_13>10</armor_13>
      <armor_15>15</armor_15>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>10128</weight>
    <maxHealth>800</maxHealth>
    <ammoBayHealth>
      <maxHealth>150</maxHealth>
      <maxRegenHealth>100</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>-0.00260291 0.520258 2.53971</rayStart>
        <rayEnd>-0.00260296 0.140293 2.4147</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.32</size>
        <hideIfDamaged>false</hideIfDamaged>
      </clan>
      <player>
        <rayStart>-1.50371 0.955184 -2.16054</rayStart>
        <rayEnd>-1.1177 0.850413 -2.1558</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.32</size>
        <hideIfDamaged>true</hideIfDamaged>
      </player>
      <player>
        <rayStart>1.50371 0.955184 -2.16054</rayStart>
        <rayEnd>1.1177 0.850413 -2.1558</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.32</size>
        <hideIfDamaged>true</hideIfDamaged>
      </player>
      <inscription>
        <rayStart>-1.33378 1.02796 -0.843738</rayStart>
        <rayEnd>-1.25653 1.00715 -0.843738</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.82</size>
        <hideIfDamaged>false</hideIfDamaged>
      </inscription>
      <inscription>
        <rayStart>1.31446 1.02276 -0.843738</rayStart>
        <rayEnd>1.27584 1.01235 -0.843738</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.82</size>
        <hideIfDamaged>false</hideIfDamaged>
      </inscription>
    </emblemSlots>
  </hull>
  <chassis>
    <Chassis_Nashorn>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.441022 -2.908429 -0.001525</min>
          <max>1.441022 2.973478 1.164364</max>
        </bbox>
        <points>
          <normal>0.000000 0.000000 -0.000000</normal>
        </points>
        <soundPC>tanks/pc/treads/mt</soundPC>
        <soundNPC>tanks/npc/treads/mt</soundNPC>
      </blitz>
      <userString>#germany_vehicles:Chassis_Nashorn</userString>
      <tags/>
      <level>5</level>
      <price>0</price>
      <unlocks>
        <chassis>
          Chassis_Nashorn_2&#xD;
				
          <cost>4100</cost>
        </chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G40_Nashorn/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G40_Nashorn/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G40_Nashorn/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.4 0.42</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.98</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.408976</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R5</name>
          <radius>0.350317</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.408976</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L5</name>
          <radius>0.350317</radius>
        </wheel>
        <group>
          <isLeft>false</isLeft>
          <template>WD_R</template>
          <radius>0.127726</radius>
          <startIndex>1</startIndex>
          <count>4</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.250585</radius>
          <startIndex>0</startIndex>
          <count>8</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>WD_L</template>
          <radius>0.127726</radius>
          <startIndex>1</startIndex>
          <count>4</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.250585</radius>
          <startIndex>0</startIndex>
          <count>8</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L5</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G40_Nashorn/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>15</leftTrack>
        <rightTrack>15</rightTrack>
      </armor>
      <topRightCarryingPoint>1.24194 1.79771</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>10000</weight>
      <maxLoad>27000</maxLoad>
      <terrainResistance>1.1 1.3 2.4</terrainResistance>
      <brakeForce>24000</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>27</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.15</vehicleMovement>
        <vehicleRotation>0.15</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>110</maxHealth>
      <maxRegenHealth>85</maxRegenHealth>
      <repairCost>0.5</repairCost>
    </Chassis_Nashorn>
    <Chassis_Nashorn_2>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.441022 -2.908429 -0.001525</min>
          <max>1.441022 2.973478 1.164364</max>
        </bbox>
        <points>
          <normal>0.000000 0.000000 -0.000000</normal>
        </points>
        <soundPC>tanks/pc/treads/mt</soundPC>
        <soundNPC>tanks/npc/treads/mt</soundNPC>
      </blitz>
      <userString>#germany_vehicles:Chassis_Nashorn_2</userString>
      <tags/>
      <level>6</level>
      <price>0</price>
      <models>
        <undamaged>vehicles/german/G40_Nashorn/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G40_Nashorn/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G40_Nashorn/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.4 0.42</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.98</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.408976</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R5</name>
          <radius>0.350317</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.408976</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L5</name>
          <radius>0.350317</radius>
        </wheel>
        <group>
          <isLeft>false</isLeft>
          <template>WD_R</template>
          <radius>0.127726</radius>
          <startIndex>1</startIndex>
          <count>4</count>
        </group>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.250585</radius>
          <startIndex>0</startIndex>
          <count>8</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>WD_L</template>
          <radius>0.127726</radius>
          <startIndex>1</startIndex>
          <count>4</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.250585</radius>
          <startIndex>0</startIndex>
          <count>8</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L5</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>mediumTankDust</dust>
        <mud>mediumTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_0</sound>
      <hullPosition>0.000000 0.9 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G40_Nashorn/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>15</leftTrack>
        <rightTrack>15</rightTrack>
      </armor>
      <topRightCarryingPoint>1.24194 1.79771</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>10000</weight>
      <maxLoad>27000</maxLoad>
      <terrainResistance>1 1.2 2</terrainResistance>
      <brakeForce>26000</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>31</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.12</vehicleMovement>
        <vehicleRotation>0.12</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>120</maxHealth>
      <maxRegenHealth>90</maxRegenHealth>
      <repairCost>0.5</repairCost>
    </Chassis_Nashorn_2>
  </chassis>
  <turrets0>
    <Turret_1_Nashorn>
      <blitz>
        <blitzPartName>turret_01</blitzPartName>
        <bbox>
          <min>-1.090373 -0.129214 -0.002422</min>
          <max>1.090373 1.153927 0.881711</max>
        </bbox>
        <points>
          <normal>-0.000078 0.226766 -1.699119</normal>
        </points>
      </blitz>
      <userString>#germany_vehicles:Turret_1_Nashorn</userString>
      <tags/>
      <level>6</level>
      <price>0</price>
      <notInShop>true</notInShop>
      <models>
        <undamaged>vehicles/german/G40_Nashorn/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/german/G40_Nashorn/normal/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/german/G40_Nashorn/normal/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G40_Nashorn/collision/Turret_01.model</collisionModel>
      </hitTester>
      <gunPosition>0.000000 0.659703 -0.048106</gunPosition>
      <armor>
        <armor_1>15</armor_1>
        <armor_2>10</armor_2>
        <armor_3>0</armor_3>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_3</primaryArmor>
      <weight>100</weight>
      <maxHealth>200</maxHealth>
      <rotationSpeed>26</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>100</maxHealth>
        <maxRegenHealth>50</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>250</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>80</maxHealth>
        <maxRegenHealth>40</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_75mm_StuK42_L70>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_02</blitzPartName>
            <bbox>
              <min>-0.179826 -1.245903 -0.355305</min>
              <max>0.174077 4.333054 0.543213</max>
            </bbox>
            <points>
              <normal>0.001027 0.271694 -2.362505</normal>
            </points>
          </blitz>
          <effects>shot_main</effects>
          <maxAmmo>60</maxAmmo>
          <pitchLimits>-20 8</pitchLimits>
          <unlocks>
            <gun>
              _88mm_PaK_36_L56&#xD;
						
              <cost>11210</cost>
            </gun>
          </unlocks>
          <models>
            <undamaged>vehicles/german/G40_Nashorn/normal/lod0/Gun_02.model</undamaged>
            <destroyed>vehicles/german/G40_Nashorn/normal/lod0/Gun_02.model</destroyed>
            <exploded>vehicles/german/G40_Nashorn/normal/lod0/Gun_02.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G40_Nashorn/collision/Gun_02.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              15&#xD;
						
              <vehicleDamageFactor>1.0</vehicleDamageFactor>
            </armor_1>
            <gun>20</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <shotDispersionRadius>0.33</shotDispersionRadius>
          <reloadTime>4.5</reloadTime>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-15 15</turretYawLimits>
          <shotDispersionFactors>
            <turretRotation>0.08</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
        </_75mm_StuK42_L70>
        <_88mm_PaK_36_L56>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_01</blitzPartName>
            <bbox>
              <min>-0.176951 -1.245903 -0.355305</min>
              <max>0.176952 4.358033 0.543213</max>
            </bbox>
            <points>
              <normal>0.003901 0.277730 -2.358504</normal>
            </points>
          </blitz>
          <maxAmmo>55</maxAmmo>
          <pitchLimits>-20 8</pitchLimits>
          <unlocks>
            <gun>
              _88mm_PaK_43_L71&#xD;
						
              <cost>16500</cost>
            </gun>
            <vehicle>
              JagdPanther&#xD;
						
              <cost>60500</cost>
            </vehicle>
          </unlocks>
          <models>
            <undamaged>vehicles/german/G40_Nashorn/normal/lod0/Gun_01.model</undamaged>
            <destroyed>vehicles/german/G40_Nashorn/normal/lod0/Gun_01.model</destroyed>
            <exploded>vehicles/german/G40_Nashorn/normal/lod0/Gun_01.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G40_Nashorn/collision/Gun_01.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              15&#xD;
						
              <vehicleDamageFactor>1.0</vehicleDamageFactor>
            </armor_1>
            <gun>35</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <shotDispersionRadius>0.35</shotDispersionRadius>
          <reloadTime>5.5</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.08</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <aimingTime>1.7</aimingTime>
          <turretYawLimits>-15 15</turretYawLimits>
        </_88mm_PaK_36_L56>
        <_88mm_PaK_43_L71>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_03</blitzPartName>
            <bbox>
              <min>-0.186151 -1.245903 -0.355305</min>
              <max>0.167752 5.496178 0.543213</max>
            </bbox>
            <points>
              <normal>-0.007298 0.274296 -2.359505</normal>
            </points>
          </blitz>
          <maxAmmo>40</maxAmmo>
          <pitchLimits>-20 8</pitchLimits>
          <unlocks>
            <vehicle>
              Sturer_Emil&#xD;
						
              <cost>43400</cost>
            </vehicle>
          </unlocks>
          <models>
            <undamaged>vehicles/german/G40_Nashorn/normal/lod0/Gun_03.model</undamaged>
            <destroyed>vehicles/german/G40_Nashorn/normal/lod0/Gun_03.model</destroyed>
            <exploded>vehicles/german/G40_Nashorn/normal/lod0/Gun_03.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G40_Nashorn/collision/Gun_03.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              15&#xD;
						
              <vehicleDamageFactor>1.0</vehicleDamageFactor>
            </armor_1>
            <gun>35</gun>
            <gunBreech>0</gunBreech>
          </armor>
          <reloadTime>6.2</reloadTime>
          <turretYawLimits>-15 15</turretYawLimits>
          <shotDispersionFactors>
            <turretRotation>0.08</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <aimingTime>1.9</aimingTime>
        </_88mm_PaK_43_L71>
      </guns>
      <emblemSlots/>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
      <yawLimits>-15 15</yawLimits>
    </Turret_1_Nashorn>
  </turrets0>
  <engines>
    <Maybach_HL_108_TR_R>
      shared&#xD;
		
      <unlocks>
        <engine>
          Maybach_HL_120_TRM_112_R&#xD;
				
          <cost>910</cost>
        </engine>
      </unlocks>
    </Maybach_HL_108_TR_R>
    <Maybach_HL_120_TRM_112_R>
      shared&#xD;
		
      <unlocks>
        <engine>
          Maybach_HL_120_TRM_R&#xD;
				
          <cost>1100</cost>
        </engine>
      </unlocks>
    </Maybach_HL_120_TRM_112_R>
    <Maybach_HL_120_TRM_R>shared</Maybach_HL_120_TRM_R>
  </engines>
  <fuelTanks>
    <Heavy>shared</Heavy>
  </fuelTanks>
  <radios>
    <FuG_F>shared</FuG_F>
  </radios>
</root>