<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<root>
  <blitz>
    <smallIconPath>~res:/Gfx/UI/BattleScreenHUD/SmallTankIcons/germany-PzVIB_Tiger_II</smallIconPath>
    <bigIconPath>~res:/Gfx/UI/BigTankIcons/germany-PzVIB_Tiger_II</bigIconPath>
    <blitzModelPath>Tanks/German/PzVIB_Tiger_II.sc2</blitzModelPath>
    <engineSoundPC>tanks/pc/engine/de/ht</engineSoundPC>
    <engineSoundNPC>tanks/npc/engine/de/ht</engineSoundNPC>
    <smokeEffectPath>FX/smoke_tank_type_black_new_2.sc2</smokeEffectPath>
    <fireEffectPathAlive>FX/SmokeFire_tank_movement_new.sc2</fireEffectPathAlive>
    <fireEffectPathDead>FX/Fire_and_Smoke.sc2</fireEffectPathDead>
    <collisionMesh>CollisionMeshes/germany-PzVIB_Tiger_II.sc2</collisionMesh>
  </blitz>
  <crew>
    <commander/>
    <gunner/>
    <driver/>
    <radioman/>
    <loader/>
  </crew>
  <speedLimits>
    <forward>38</forward>
    <backward>12</backward>
  </speedLimits>
  <invisibility>&#xD;
		</invisibility>
  <repairCost>5.5</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <optDevicePreset>defaultPreset</optDevicePreset>
  <enrichmentBoost>1.5196</enrichmentBoost>
  <effects>
    <destruction>mediumDestruction</destruction>
    <explosion>mediumExplosion</explosion>
    <flaming>mediumFlaming</flaming>
    <collision/>
  </effects>
  <camouflage>
    <priceFactor>1.6</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>vehicles/german/G16_PzVIB_Tiger_II/PzVIB_Tiger_II_CM.dds</exclusionMask>
  </camouflage>
  <emblems>
    <default>germany_cross</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.82</alpha>
  </emblems>
  <horns>
    <priceFactor>1</priceFactor>
    <distanceFactor>1</distanceFactor>
    <volumeFactor>1</volumeFactor>
  </horns>
  <hull>
    <blitz>
      <averageThickness>
        <turret_01>121.193344</turret_01>
        <turret_02>123.319275</turret_02>
      </averageThickness>
      <blitzPartName>hull</blitzPartName>
      <bbox>
        <min>-1.655969 -3.596007 -0.530647</min>
        <max>1.689515 3.365691 0.953782</max>
      </bbox>
      <points>
        <normal>-0.000002, 0.000056, -1.000844</normal>
      </points>
    </blitz>
    <models>
      <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Hull.model</destroyed>
      <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.22 36.00 0.36 1.00 0.04 0.26</pitchParams>
      <rollParams>1.00 0.22 36.00 0.36 1.00 0.04 0.26</rollParams>
      <sensitivityToImpulse>0.22</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>particles/Tank/engine_exit_gass.xml</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
      <rates>8.0 16.0 40.0</rates>
    </exhaust>
    <turretPositions>
      <turret>-0.010775 0.832316 -0.165183</turret>
    </turretPositions>
    <hitTester>
      <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Hull.model</collisionModel>
    </hitTester>
    <armor>
      <armor_1>150</armor_1>
      <armor_2>120</armor_2>
      <armor_3>80</armor_3>
      <armor_4>80</armor_4>
      <armor_5>80</armor_5>
      <armor_6>40</armor_6>
      <armor_7>40</armor_7>
      <armor_8>40</armor_8>
      <armor_9>0</armor_9>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>32300</weight>
    <maxHealth>1200</maxHealth>
    <ammoBayHealth>
      <maxHealth>220</maxHealth>
      <maxRegenHealth>150</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <emblemSlots>
      <clan>
        <rayStart>-1.11358 0.940284 2.76173</rayStart>
        <rayEnd>-1.11055 0.634895 2.50342</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.32</size>
        <hideIfDamaged>false</hideIfDamaged>
      </clan>
      <inscription>
        <rayStart>-0.501525 0.848423 2.87307</rayStart>
        <rayEnd>-0.501507 0.543954 2.61366</rayEnd>
        <rayUp>0.132179 -0.0074921 -0.991198</rayUp>
        <size>0.78</size>
        <hideIfDamaged>true</hideIfDamaged>
      </inscription>
    </emblemSlots>
  </hull>
  <chassis>
    <PzVIB_Standardketten>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.823295 -3.268602 -0.006530</min>
          <max>1.823295 3.337321 1.373994</max>
        </bbox>
        <points>
          <normal>0.000000, 0.000002, 0.000002</normal>
        </points>
        <soundPC>tanks/pc/treads/ht</soundPC>
        <soundNPC>tanks/npc/treads/ht</soundNPC>
      </blitz>
      <userString>#germany_vehicles:PzVIB_Standardketten</userString>
      <shortUserString>#germany_vehicles:PzVIB_Standardketten_short</shortUserString>
      <description>#germany_vehicles:PzVIB_Standardketten_descr</description>
      <tags/>
      <level>7</level>
      <price>0</price>
      <unlocks>
        <chassis>
          PzVIB_Vetstaerktketten&#xD;
				
          <cost>16940</cost>
        </chassis>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_02</textureSet>
        <size>0.6 0.76</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.69</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.45857</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R1</name>
          <radius>0.341015</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.45857</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L1</name>
          <radius>0.341014</radius>
        </wheel>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.417151</radius>
          <startIndex>0</startIndex>
          <count>9</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.41715</radius>
          <startIndex>0</startIndex>
          <count>9</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L1</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>largeTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_3</sound>
      <hullPosition>0.000000 1 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>40</leftTrack>
        <rightTrack>40</rightTrack>
      </armor>
      <topRightCarryingPoint>1.42402 2.07312</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>22350</weight>
      <maxLoad>74000</maxLoad>
      <terrainResistance>1.1 1.3 1.92</terrainResistance>
      <brakeForce>61000</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>25</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.21</vehicleMovement>
        <vehicleRotation>0.21</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>220</maxHealth>
      <maxRegenHealth>165</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </PzVIB_Standardketten>
    <PzVIB_Vetstaerktketten>
      <blitz>
        <blitzPartName>chassis</blitzPartName>
        <bbox>
          <min>-1.823295 -3.268602 -0.006530</min>
          <max>1.823295 3.337321 1.373994</max>
        </bbox>
        <points>
          <normal>0.000000, 0.000002, 0.000002</normal>
        </points>
        <soundPC>tanks/pc/treads/ht</soundPC>
        <soundNPC>tanks/npc/treads/ht</soundNPC>
      </blitz>
      <userString>#germany_vehicles:PzVIB_Vetstaerktketten</userString>
      <shortUserString>#germany_vehicles:PzVIB_Vetstaerktketten_short</shortUserString>
      <description>#germany_vehicles:PzVIB_Vetstaerktketten_descr</description>
      <tags/>
      <level>8</level>
      <price>0</price>
      <models>
        <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>germany_02</textureSet>
        <size>0.6 0.76</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-0.69</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R0</name>
          <radius>0.45857</radius>
        </wheel>
        <wheel>
          <isLeft>false</isLeft>
          <name>WD_R1</name>
          <radius>0.341015</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L0</name>
          <radius>0.45857</radius>
        </wheel>
        <wheel>
          <isLeft>true</isLeft>
          <name>WD_L1</name>
          <radius>0.341014</radius>
        </wheel>
        <group>
          <isLeft>false</isLeft>
          <template>W_R</template>
          <radius>0.417151</radius>
          <startIndex>0</startIndex>
          <count>9</count>
        </group>
        <group>
          <isLeft>true</isLeft>
          <template>W_L</template>
          <radius>0.41715</radius>
          <startIndex>0</startIndex>
          <count>9</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L1</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>largeTankMud</mud>
      </effects>
      <sound>/vehicles/tanks/treads/treads_3</sound>
      <hullPosition>0.000000 1 0.000000</hullPosition>
      <hitTester>
        <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Chassis.model</collisionModel>
      </hitTester>
      <armor>
        <leftTrack>40</leftTrack>
        <rightTrack>40</rightTrack>
      </armor>
      <topRightCarryingPoint>1.42402 2.07312</topRightCarryingPoint>
      <maxClimbAngle>25</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <weight>22350</weight>
      <maxLoad>74000</maxLoad>
      <terrainResistance>1 1.2 1.8</terrainResistance>
      <brakeForce>68000</brakeForce>
      <rotationIsAroundCenter>true</rotationIsAroundCenter>
      <rotationSpeed>27</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.19</vehicleMovement>
        <vehicleRotation>0.19</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>240</maxHealth>
      <maxRegenHealth>180</maxRegenHealth>
      <repairCost>5.0</repairCost>
    </PzVIB_Vetstaerktketten>
  </chassis>
  <turrets0>
    <PzVIB_Porsche_Turm>
      <blitz>
        <blitzPartName>turret_01</blitzPartName>
        <bbox>
          <min>-1.269145 -2.098182 -0.282421</min>
          <max>1.299315 1.628112 1.202111</max>
        </bbox>
        <points>
          <normal>0.009946, 0.163322, -1.832781</normal>
        </points>
      </blitz>
      <userString>#germany_vehicles:PzVIB_Porsche_Turm</userString>
      <shortUserString>#germany_vehicles:PzVIB_Porsche_Turm_short</shortUserString>
      <description>#germany_vehicles:PzVIB_Porsche_Turm_descr</description>
      <tags/>
      <level>8</level>
      <price>0</price>
      <unlocks>
        <turret>
          PzVIB_Heinschel_Turm&#xD;
				
          <cost>22260</cost>
        </turret>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Turret_01.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>0.033027 0.399423 1.28233</gunPosition>
      <armor>
        <armor_1>100</armor_1>
        <armor_2>80</armor_2>
        <armor_3>80</armor_3>
        <armor_4>80</armor_4>
        <armor_5>0</armor_5>
        <armor_6>80</armor_6>
        <armor_7>70</armor_7>
        <armor_8>25</armor_8>
        <armor_9>0</armor_9>
        <armor_10>40</armor_10>
        <armor_11>60</armor_11>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>9638</weight>
      <maxHealth>300</maxHealth>
      <rotationSpeed>22</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>150</maxHealth>
        <maxRegenHealth>75</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>250</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>100</maxHealth>
        <maxRegenHealth>50</maxRegenHealth>
        <repairCost>2.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_88mm_KwK_43_L71>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_02</blitzPartName>
            <bbox>
              <min>-0.267900 -0.480495 -0.291698</min>
              <max>0.281679 5.462605 0.297380</max>
            </bbox>
            <points>
              <normal>-0.022253, -1.117140, -2.231735</normal>
            </points>
          </blitz>
          <maxAmmo>72</maxAmmo>
          <pitchLimits>-15 7</pitchLimits>
          <reloadTime>7.43202416918429</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.16</turretRotation>
            <afterShot>4</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <unlocks>
            <gun>
              _105mm_KwK45_L52&#xD;
						
              <cost>21000</cost>
            </gun>
          </unlocks>
          <models>
            <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_02.model</undamaged>
            <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_02.model</destroyed>
            <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_02.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Gun_02.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              50&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_3>
            <armor_5>
              0&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <gun>35</gun>
          </armor>
          <shotDispersionRadius>0.34</shotDispersionRadius>
          <aimingTime>2.9</aimingTime>
        </_88mm_KwK_43_L71>
        <_105mm_KwK45_L52>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
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          <blitz>
            <blitzPartName>gun_07</blitzPartName>
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            <points>
              <normal>-0.022252, -1.117140, -2.231735</normal>
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          </blitz>
          <maxAmmo>42</maxAmmo>
          <pitchLimits>-15 6</pitchLimits>
          <unlocks>
            <gun>
              _105mm_KwK46_L68&#xD;
						
              <cost>46000</cost>
            </gun>
          </unlocks>
          <reloadTime>10.4997669480553</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.12</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_07.model</undamaged>
            <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_07.model</destroyed>
            <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_07.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Gun_07.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
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            <armor_2>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
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            <armor_3>
              50&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
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            <armor_5>
              0&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
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            <gun>40</gun>
          </armor>
          <shotDispersionRadius>0.37</shotDispersionRadius>
          <aimingTime>2.3</aimingTime>
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        <_105mm_KwK46_L68>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_08</blitzPartName>
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          <maxAmmo>42</maxAmmo>
          <pitchLimits>-15 7</pitchLimits>
          <reloadTime>11.5</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.12</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_08.model</undamaged>
            <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_08.model</destroyed>
            <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_08.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Gun_08.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_3>
              50&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
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            <armor_5>
              0&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <gun>40</gun>
          </armor>
          <shotDispersionRadius>0.34</shotDispersionRadius>
          <aimingTime>2.3</aimingTime>
        </_105mm_KwK46_L68>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>0.984029 0.549456 0.941855</rayStart>
          <rayEnd>0.648107 0.354257 0.846704</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <player>
          <rayStart>-0.984029 0.549456 0.941855</rayStart>
          <rayEnd>-0.648107 0.354257 0.846704</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>1.02558 0.539714 -1.25688</rayStart>
          <rayEnd>0.680429 0.350594 -1.18544</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>true</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </PzVIB_Porsche_Turm>
    <PzVIB_Heinschel_Turm>
      <blitz>
        <blitzPartName>turret_02</blitzPartName>
        <bbox>
          <min>-1.295793 -2.105112 -0.311957</min>
          <max>1.329030 1.610339 1.179466</max>
        </bbox>
        <points>
          <normal>0.011000, 0.165088, -1.832314</normal>
        </points>
      </blitz>
      <userString>#germany_vehicles:PzVIB_Heinschel_Turm</userString>
      <shortUserString>#germany_vehicles:PzVIB_Heinschel_Turm_short</shortUserString>
      <description>#germany_vehicles:PzVIB_Heinschel_Turm_descr</description>
      <tags/>
      <level>9</level>
      <price>0</price>
      <unlocks>
        <vehicle>
          E-75&#xD;
				
          <cost>154000</cost>
        </vehicle>
      </unlocks>
      <models>
        <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Turret_02.model</collisionModel>
      </hitTester>
      <yawLimits>-180 180</yawLimits>
      <gunPosition>0.064711 0.435556 1.4214</gunPosition>
      <armor>
        <armor_1>185</armor_1>
        <armor_2>80</armor_2>
        <armor_3>80</armor_3>
        <armor_4>80</armor_4>
        <armor_5>265</armor_5>
        <armor_6>80</armor_6>
        <armor_7>70</armor_7>
        <armor_8>140</armor_8>
        <armor_9>60</armor_9>
        <armor_10>40</armor_10>
        <armor_11>40</armor_11>
        <armor_12>40</armor_12>
        <armor_13>0</armor_13>
        <armor_14>60</armor_14>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>10938</weight>
      <maxHealth>400</maxHealth>
      <rotationSpeed>20</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>150</maxHealth>
        <maxRegenHealth>75</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>250</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>100</maxHealth>
        <maxRegenHealth>50</maxRegenHealth>
        <repairCost>2.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_88mm_KwK_43_L71>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_04</blitzPartName>
            <bbox>
              <min>-0.355380 -0.478324 -0.327970</min>
              <max>0.358987 5.093935 0.312427</max>
            </bbox>
            <points>
              <normal>-0.053936, -1.256721, -2.268492</normal>
            </points>
          </blitz>
          <maxAmmo>72</maxAmmo>
          <pitchLimits>-15 7</pitchLimits>
          <reloadTime>6.98364710732445</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>4</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_04.model</undamaged>
            <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_04.model</destroyed>
            <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_04.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Gun_04.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              145&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_4>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              20&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <gun>35</gun>
          </armor>
          <shotDispersionRadius>0.34</shotDispersionRadius>
          <aimingTime>2.9</aimingTime>
        </_88mm_KwK_43_L71>
        <_105mm_KwK45_L52>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
				
          <blitz>
            <blitzPartName>gun_09</blitzPartName>
            <bbox>
              <min>-0.355380 -0.478324 -0.327970</min>
              <max>0.358987 4.423333 0.312427</max>
            </bbox>
            <points>
              <normal>-0.053936, -1.256208, -2.267868</normal>
            </points>
          </blitz>
          <maxAmmo>42</maxAmmo>
          <pitchLimits>-15 6</pitchLimits>
          <reloadTime>9.73317444691985</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_09.model</undamaged>
            <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_09.model</destroyed>
            <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_09.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Gun_09.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              145&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_4>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              20&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <gun>40</gun>
          </armor>
          <shotDispersionRadius>0.37</shotDispersionRadius>
          <aimingTime>2.3</aimingTime>
        </_105mm_KwK45_L52>
        <_105mm_KwK46_L68>
          shared&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					&#xD;
					
          <blitz>
            <blitzPartName>gun_10</blitzPartName>
            <bbox>
              <min>-0.355380 -0.478324 -0.327970</min>
              <max>0.358987 6.442403 0.312427</max>
            </bbox>
            <points>
              <normal>-0.053936, -1.257270, -2.267868</normal>
            </points>
          </blitz>
          <maxAmmo>42</maxAmmo>
          <pitchLimits>-15 7</pitchLimits>
          <reloadTime>10.5</reloadTime>
          <shotDispersionFactors>
            <turretRotation>0.1</turretRotation>
            <afterShot>3</afterShot>
            <whileGunDamaged>2.0</whileGunDamaged>
          </shotDispersionFactors>
          <models>
            <undamaged>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_10.model</undamaged>
            <destroyed>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_10.model</destroyed>
            <exploded>vehicles/german/G16_PzVIB_Tiger_II/normal/lod0/Gun_10.model</exploded>
          </models>
          <hitTester>
            <collisionModel>vehicles/german/G16_PzVIB_Tiger_II/collision/Gun_10.model</collisionModel>
          </hitTester>
          <armor>
            <armor_1>
              145&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_1>
            <armor_2>
              100&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_2>
            <armor_4>
              80&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_4>
            <armor_5>
              20&#xD;
						
              <vehicleDamageFactor>0.0</vehicleDamageFactor>
            </armor_5>
            <gun>40</gun>
          </armor>
          <shotDispersionRadius>0.34</shotDispersionRadius>
          <aimingTime>2.3</aimingTime>
        </_105mm_KwK46_L68>
      </guns>
      <emblemSlots>
        <player>
          <rayStart>1.25052 0.554354 -0.0865986</rayStart>
          <rayEnd>0.878492 0.412537 -0.125106</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.34</size>
          <hideIfDamaged>true</hideIfDamaged>
        </player>
        <player>
          <rayStart>-1.25052 0.554354 -0.0865986</rayStart>
          <rayEnd>-0.878492 0.412537 -0.125106</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.34</size>
          <hideIfDamaged>false</hideIfDamaged>
        </player>
        <inscription>
          <rayStart>1.28621 0.531235 -0.709466</rayStart>
          <rayEnd>0.916531 0.388762 -0.654341</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.79</size>
          <hideIfDamaged>true</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <showEmblemsOnGun>false</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </PzVIB_Heinschel_Turm>
  </turrets0>
  <engines>
    <Maybach_HL_210_TRM_P45>
      shared&#xD;
		
      <unlocks>
        <engine>
          Maybach_HL_230_TRM_P45&#xD;
				
          <cost>18800</cost>
        </engine>
      </unlocks>
    </Maybach_HL_210_TRM_P45>
    <Maybach_HL_230_TRM_P45>shared</Maybach_HL_230_TRM_P45>
  </engines>
  <fuelTanks>
    <Large>shared</Large>
  </fuelTanks>
  <radios>
    <FuG7>shared</FuG7>
  </radios>
</root>